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  • #REDIRECT [[PlugIn Development:GameEx Initialize Function]]
    59 bytes (6 words) - 10:19, 26 April 2014
  • #REDIRECT [[PlugIn Development:GameEx Configure Function]]
    58 bytes (6 words) - 10:44, 26 April 2014
  • #REDIRECT [[PlugIn Development:GameEx Input Joystick Function]]
    63 bytes (7 words) - 11:11, 26 April 2014
  • ...in that you are developing for the [[PlugIn_Development:GameEx_PlugIn Info|PlugIn Info]] structure.<br /><br /> ...center;"><span style="color:blue">[0]</span></td><td>Specifies an internal PlugIn type.</td></tr>
    2 KB (233 words) - 06:19, 28 April 2014
  • .../>Typically you would launch a configuration window from this sub. If your plugin doesn't require user configuration, you can simply leave this area empty. ...figurable options so they aren't deterred from enabling your plugin in the PlugIn Manager.
    1 KB (189 words) - 07:09, 28 April 2014
  • ...and they will be exposed to GameEx. You can set the version number of your plugin, author name, app name, and many other variables.<br /> ...">[string]</span></td><td>The name of your plugin as it will appear in the PlugIn Manager.</td></tr>
    3 KB (516 words) - 20:19, 30 April 2014
  • ...><b>PLEASE NOTE:</b> ''This enumeration is not part of the official GameEx plugin syntax, but can be easily added to the existing code before the MCE enumera [[Category:PlugIn Development]]
    1 KB (232 words) - 06:16, 28 April 2014
  • [[Category:PlugIn Development]]
    550 bytes (80 words) - 07:46, 28 April 2014
  • ...pan class="plugin_return_text">true</span> and GameEx will initialize your plugin.<br /> ...lass="plugin_return_text">false</span> and GameEx will not initialize your plugin.
    3 KB (475 words) - 21:17, 30 April 2014
  • [[Category:PlugIn Development]]
    1 KB (153 words) - 20:18, 30 April 2014
  • ...marked in the internal PlugIn documentation as "not yet implemented" as of PlugIn version 1.41!''</div> [[Category:PlugIn Development]]
    5 KB (757 words) - 06:17, 28 April 2014
  • ===Development and History=== ...be launched in full screen mode automatically after PCSX2 is started. The plugin configuration files will to be loaded from the specified folder (''c:\My Co
    5 KB (728 words) - 22:35, 6 March 2017
  • [[Category:PlugIn Development]]
    1 KB (217 words) - 21:48, 30 April 2014
  • ===Development and History=== The Puru-Puru plugin doesn't seem to work 'out of the box.' A working version [https://drive.goo
    2 KB (209 words) - 15:15, 17 March 2016
  • [[Category:PlugIn Development]]
    2 KB (278 words) - 07:15, 28 April 2014
  • [[Category:PlugIn Development]]
    2 KB (263 words) - 07:11, 28 April 2014
  • ...ASE NOTE:</b> ''As of Version 1.41, this feature is listed in the internal plugin documentation as "Not Yet Implemented".''</div> ...below outline the the data passed in the <span class="plugin_return_text">PlugIn.dll</span> file.<br />
    7 KB (941 words) - 22:45, 30 April 2014
  • ...utline the the data type converted in the <span class="plugin_return_text">PlugIn.dll</span> file.<br /> ...syntax needed to process the call in the <span class="plugin_return_text">PlugIn.dll</span> file within the template.<br />
    3 KB (449 words) - 23:01, 30 April 2014
  • ===Development and History=== ...s mounted on the drive letter that will always be used. Then configure the plugin + select the drive letter from the dropdown.
    5 KB (620 words) - 14:42, 14 March 2016
  • ...below outline the the data passed in the <span class="plugin_return_text">PlugIn.dll</span> file.<br /> [[Category:PlugIn Development]]
    6 KB (778 words) - 21:22, 30 April 2014

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