PlugIn Development:GameEx Configure Function: Difference between revisions
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This function is called when the user configures the PlugIn from the PlugIn Manager interface.<br />Typically you would launch a configuration window from this sub. If your plugin doesn't require user configuration, you can simply leave this area empty. | This function is called when the user configures the PlugIn from the PlugIn Manager interface.<br />Typically you would launch a configuration window from this sub. If your plugin doesn't require user configuration, you can simply leave this area empty. | ||
<br /> | |||
== <span style="color:darkblue;">Code Examples</span> == | |||
= | === <span style="color:#003300;">VB.NET</span> === | ||
<span style=" | |||
<pre style="font-family:'Lucida Console', Monaco, monospace; border-color:#003300; background-color:#E0EEE0; border-style:solid;"> | <pre style="font-family:'Lucida Console', Monaco, monospace; border-color:#003300; background-color:#E0EEE0; border-style:solid;"> | ||
Public Sub Configure() | Public Sub Configure() | ||
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End Sub</pre> | End Sub</pre> | ||
<span style=" | === <span style="color:#003300;">C#</span> === | ||
<pre style="font-family:'Lucida Console', Monaco, monospace; border-color:#003300; background-color:#E0EEE0; border-style:solid;"> | <pre style="font-family:'Lucida Console', Monaco, monospace; border-color:#003300; background-color:#E0EEE0; border-style:solid;"> | ||
public void Configure() | public void Configure() | ||
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} | } | ||
}</pre> | }</pre> | ||
<br /> | |||
[[Category:PlugIn Development]] | [[Category:PlugIn Development]] | ||
Revision as of 06:11, 27 April 2014
This function is called when the user configures the PlugIn from the PlugIn Manager interface.
Typically you would launch a configuration window from this sub. If your plugin doesn't require user configuration, you can simply leave this area empty.
Code Examples
VB.NET
Public Sub Configure()
Dim config As New Configuration
config.ShowDialog()
End Sub
C#
public void Configure()
{
using(Configuration config = new Configuration())
{
config.ShowDialog(null);
}
}