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	<id>https://gameex.info/wiki/index.php?action=history&amp;feed=atom&amp;title=PlugIn_Development%3AGameEx_Event_Emulator_Load_Function</id>
	<title>PlugIn Development:GameEx Event Emulator Load Function - Revision history</title>
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	<updated>2026-06-06T22:30:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gameex.info/wiki/index.php?title=PlugIn_Development:GameEx_Event_Emulator_Load_Function&amp;diff=2039&amp;oldid=prev</id>
		<title>Adultery: Created page with &quot;This substructure is called when an emulator is selected from the GameEx UI. == &lt;span class=&quot;plugin_headline_text&quot;&gt;Parameters&lt;/span&gt; == &lt;span class=&quot;plugin_return_text&quot;&gt;EmuNam...&quot;</title>
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		<updated>2014-04-30T21:48:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This substructure is called when an emulator is selected from the GameEx UI. == &amp;lt;span class=&amp;quot;plugin_headline_text&amp;quot;&amp;gt;Parameters&amp;lt;/span&amp;gt; == &amp;lt;span class=&amp;quot;plugin_return_text&amp;quot;&amp;gt;EmuNam...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This substructure is called when an emulator is selected from the GameEx UI.&lt;br /&gt;
== &amp;lt;span class=&amp;quot;plugin_headline_text&amp;quot;&amp;gt;Parameters&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&amp;lt;span class=&amp;quot;plugin_return_text&amp;quot;&amp;gt;EmuName [String]&amp;lt;/span&amp;gt;: This parameter passes the name of the emulator: Either &amp;lt;span class=&amp;quot;plugin_return_text_noline&amp;quot;&amp;gt;MAME&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;plugin_return_text_noline&amp;quot;&amp;gt;DAPHNE&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;plugin_return_text_noline&amp;quot;&amp;gt;STEAM&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;plugin_return_text_noline&amp;quot;&amp;gt;ARCADE&amp;lt;/span&amp;gt;, or the &amp;lt;span class=&amp;quot;plugin_return_text_noline&amp;quot;&amp;gt;Emulator Name&amp;lt;/span&amp;gt; property as specified in the emulator&amp;#039;s configuration.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== &amp;lt;span class=&amp;quot;plugin_headline_text&amp;quot;&amp;gt;Returns&amp;lt;/span&amp;gt; ==&lt;br /&gt;
This function returns a &amp;lt;span class=&amp;quot;plugin_return_text&amp;quot;&amp;gt;boolean&amp;lt;/span&amp;gt; value.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
=== &amp;lt;span class=&amp;quot;plugin_text_fx&amp;quot;&amp;gt;Return Values&amp;lt;/span&amp;gt; ===&lt;br /&gt;
Return &amp;lt;span class=&amp;quot;plugin_return_text&amp;quot;&amp;gt;true&amp;lt;/span&amp;gt; and GameEx will process the Emulator Load event.&amp;lt;br /&amp;gt;&lt;br /&gt;
Return &amp;lt;span class=&amp;quot;plugin_return_text&amp;quot;&amp;gt;false&amp;lt;/span&amp;gt; and GameEx will not process the Emulator Load event.&lt;br /&gt;
== &amp;lt;span class=&amp;quot;plugin_headline_text&amp;quot;&amp;gt;Code Examples&amp;lt;/span&amp;gt; ==&lt;br /&gt;
=== &amp;lt;span class=&amp;quot;plugin_text_fx&amp;quot;&amp;gt;VB.NET&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&amp;lt;pre class=&amp;quot;code_vb&amp;quot;&amp;gt;&lt;br /&gt;
Public Function Event_EmulatorLoad(ByVal EmuName As String) As Boolean&lt;br /&gt;
     &amp;#039;Run your code here!&lt;br /&gt;
     Return True&lt;br /&gt;
End Function&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span class=&amp;quot;plugin_text_fx&amp;quot;&amp;gt;C#&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&amp;lt;pre class=&amp;quot;code_cs&amp;quot;&amp;gt;&lt;br /&gt;
public bool Event_EmulatorLoad(string EmuName)&lt;br /&gt;
{&lt;br /&gt;
     //Run your code here!&lt;br /&gt;
     return true;&lt;br /&gt;
}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Category:PlugIn Development]]&lt;/div&gt;</summary>
		<author><name>Adultery</name></author>
	</entry>
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