Tom Speirs Posted March 28, 2018 Share Posted March 28, 2018 I believe I have resolved the conflict issues and the DirectX API library has been upgraded to SlimDX again. In addition in this release all video rendering (as in video files) is now hardware accelerated. On modern systems this means 60fps and 4k videos should not be on an issue. On low end systems video playback should not slow anything down and you should get full fps in PinballX. 1 Link to comment Share on other sites More sharing options...
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