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Pinballx videos and full screen setting


Outhere

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2 questions
 What does the full screen window setting in pinballX have to do with the back glass videos showing up?
when I set it to NO the back glass videos do not play
When I run pinball FX2 through pinballX the videos on the back glass freeze when I'm running the game But when I back
out of the game the video starts running again
Is there a way to solve this?

21:43:02.7  9/28/2016:  PinballX - Version 2.27
21:43:02.7  9/28/2016:  Windows 10 Pro 64-bit (7.8GB)
21:43:02.7  9/28/2016:  Loading Settings
21:43:02.7  9/28/2016:  Initialize Component
21:43:02.8  9/28/2016:  Initialize Display
21:43:03.9  9/28/2016:  Loading PlugIns
21:43:03.9  9/28/2016:  Loaded Plugin:"DirectOutput PinballX Plugin" Version 1 By Swisslizard
21:43:04.5  9/28/2016:  PlugIn: "DirectOutput PinballX Plugin" Initialized OK
21:43:04.5  9/28/2016:  Using Plugin System Version: 1
21:43:04.5  9/28/2016:  Loaded Plugin:"FutureDMD PinballX Stats" Version 1 By GauntletLover
21:43:04.5  9/28/2016:  PlugIn: "FutureDMD PinballX Stats" Initialized OK
21:43:04.5  9/28/2016:  Using Plugin System Version: 1
21:43:04.6  9/28/2016:  Created DirectX BackGlass Window
21:43:04.9  9/28/2016:  Hiding Cursor
21:43:05.0  9/28/2016:  Hiding Taskbar
21:43:05.0  9/28/2016:  CPU:  Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
21:43:05.0  9/28/2016:  GPU 1: NVIDIA GeForce GTX 660
21:43:05.0  9/28/2016:  GPU 2: Intel(R) HD Graphics 4600
21:43:05.0  9/28/2016:  Displays: 3
21:43:05.0  9/28/2016:  Load Game List
21:43:05.0  9/28/2016:  Loading Database: Future Pinball
21:43:05.0  9/28/2016:  Loading Database: Visual Pinball
21:43:05.0  9/28/2016:  Loading Database: PinballFX2
21:43:05.0  9/28/2016:  Loading Database: Visual Pinball 921
21:43:05.0  9/28/2016:  Loading Database: VP physmod5
21:43:05.0  9/28/2016:  Loading Database: Trapshoot_b6
21:43:05.0  9/28/2016:  Loading Database: Visual Pinball 10
21:43:05.0  9/28/2016:  Loading Custom Database: Future Pinball -
21:43:05.0  9/28/2016:  Loading Custom Database: Visual Pinball -
21:43:05.1  9/28/2016:  Loading Custom Database: pinballfx2 -
21:43:05.1  9/28/2016:  Loading Custom Database: Visual Pinball 921 -
21:43:05.1  9/28/2016:  Loading Custom Database: VP Physmod5 -
21:43:05.1  9/28/2016:  Loading Custom Database: Visual Pinball 10 -
21:43:05.1  9/28/2016:  Finding and matching artwork and videos
21:43:07.3  9/28/2016:  Loading Game Statistics and Scores
21:43:07.5  9/28/2016:  Loading Surfaces
21:43:07.6  9/28/2016:  Finished Loading Surfaces
21:43:07.6  9/28/2016:  Initialize Audio
21:43:07.6  9/28/2016:  Set Keyboard Controls
21:43:07.6  9/28/2016:  Initialize Joystick
21:43:07.8  9/28/2016:  1 Joystick Attached
21:43:07.8  9/28/2016:  Started
21:43:14.2  9/28/2016:  Exiting
21:43:14.4  9/28/2016:  Showing Taskbar
21:43:14.5  9/28/2016:  Unhiding Mouse Cursor
21:43:14.5  9/28/2016:  Disposing Plugins
21:43:14.5  9/28/2016:  Saving Settings
21:43:14.5  9/28/2016:  Bye

pinballx setup-3.jpg

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Run all three screens off of the NVidia GPU. There is no gain in performance or offloading that happens in using a second GPU.

Make sure no resolution change is made in launching from PinballX to FX2. In other words, if you are using DSR or going into portrait mode for FX2, The resolutions must be set up the same way when launching PinballX. I've found that any change in resolution when launching FX2 will cause the video backglass to freeze. If that doesn't fit how you want to run things then you can still use a static image and that will be fine.

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On 9/29/2016 at 10:58 AM, Carny_Priest said:

Run all three screens off of the NVidia GPU. There is no gain in performance or offloading that happens in using a second GPU.

Make sure no resolution change is made in launching from PinballX to FX2. In other words, if you are using DSR or going into portrait mode for FX2, The resolutions must be set up the same way when launching PinballX. I've found that any change in resolution when launching FX2 will cause the video backglass to freeze. If that doesn't fit how you want to run things then you can still use a static image and that will be fine.

Thanks for the tips carny and one of these days I'll have to buy the adapter
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