stigzler Posted September 24, 2014 Share Posted September 24, 2014 What's this!?This is a tool that helps you create those tags that you may have been seeing under various users' names. It's designed to complement Adultery's fab "GameTagger" plugin (currently in Beta - but open to all).What's a "tag"?It's these things:OK - more details?So, this is a photoshop file that makes tag construction a bit more WYSIWYG and intuitive. It automates a lot of the processes involved, and also contains the full Developer Logo set (1,800 images) alongside a System (incomplete) and Categories set.You can batch manipulate all these sets (move, scale, effects etc) and then batch export them. Using a custom photoshop script, it batch exports to a pre-organised Assets folder with all of the different layer-groups (low,mid,top etc) set up.The xml is also pre-setup to match the folder structure and photoshop format. The first time using will take a bit of time to pick up, but after the first time, it should be a doddle thereon in.Cool - so how do I use it?You need to start by registering for and downloading GameTagger (Beta):http://tags.hfc-essentials.com/register.phpThen get one of the example tags up and running with GameEx. Once you've done this, you're free to start using TaggerBlagger to create your own!If you wanna check out the idea before you download the tool and/or example, you can download the Readme here:https://dl.dropboxusercontent.com/u/15144043/Tagger%20Blagger/GameTagger%20Blagger%20Readme.pdfTool + supporting files and docs, here:https://dl.dropboxusercontent.com/u/15144043/Tagger%20Blagger/TaggerBlagger.zipExample Tag (used in the readme walkthrough):https://dl.dropboxusercontent.com/u/15144043/Tagger%20Blagger/Example/Example.zipI prefer pictures...Here's it in action:Showing the workspace and layer structure...Each dynamic image set can have effect applied globally. Plus, of course you can position and scale however you want.Showing the different logo sets...Why Photoshop - I use GIMP!?I tried designing this using GIMP first to try and maximize accessibility for people. Sadly, its group and layer functions just couldn't handle the requirements given the large number of layers. Soz!Finally, some examples:Have fun and any problems, ask a policeman. If there's enough interest/need I can always knock together a how-to video.... 3 Quote Link to comment Share on other sites More sharing options...
tthurman Posted September 24, 2014 Share Posted September 24, 2014 Cool stuff stigzler, this should go a long way to help those not so "graphicy" types make some nice tags! I really could have used this 8) Quote Link to comment Share on other sites More sharing options...
stigzler Posted September 24, 2014 Author Share Posted September 24, 2014 There's always time - get yer Tag on! Would also welcome any feedback about how easy (or not) to use + any glitches.btw folks - tthurman above sourced about 1,400 of those dev images! Quote Link to comment Share on other sites More sharing options...
DazzleHP Posted September 24, 2014 Share Posted September 24, 2014 I'm a GIMP user so can't test this, but bravo it's just the thing GT needed! The possibilities in Adultery's (may i say freakin awesome) Game Tagger are literally endless! Unfortunately that's what makes it quite complex and a bit daunting to a newcomer. This will aid tremendously with the creation process and will help spawn many many wacky tags i'm sure! Quote Link to comment Share on other sites More sharing options...
Adultery Posted September 24, 2014 Share Posted September 24, 2014 I can't wait to see what comes if this. The next release has a theme creator section which will make it far less daunting. Quote Link to comment Share on other sites More sharing options...
stigzler Posted September 24, 2014 Author Share Posted September 24, 2014 Whoops - maybe I should have waited until you'd done your theme creator, Adultery. Hopefully the two can still dovetail. Quote Link to comment Share on other sites More sharing options...
Adultery Posted September 24, 2014 Share Posted September 24, 2014 There will be a need for both, and it's only about 50% ready anyways. Real life drama and whatnot. Quote Link to comment Share on other sites More sharing options...
DazzleHP Posted September 24, 2014 Share Posted September 24, 2014 No harm ever came from having more options! Many angles means many views Quote Link to comment Share on other sites More sharing options...
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