retrogamer01 Posted August 7, 2014 Share Posted August 7, 2014 When a table is launched from PinballX, I'll get the initial load of the DirectB2S server and then a second later the static image defined in the Visual Pinball/Media/Backglass Images will be placed over the top. I've tried using the hidebackglass feature in the database XML, however instead of the static image, I'll get just a black screen over the top of the DirectB2S. I can alt-tab and find it and then return focus back to the table if I so desire. I've also found that there are some tables, namely the ones where the backglass provides for scoring or other features that seem to work and are not covered up by the image, however I can't find any consistency between those that work and those that do not.Currently running 1.85 if that makes a difference. Thanks! Link to comment Share on other sites More sharing options...
Draco1962 Posted August 8, 2014 Share Posted August 8, 2014 When reporting a possible bug or error, please submit a copy of the following files so we may quickly assist you: For PinballX - pinballx.ini and log.txt (Click here for additional information on how to find these files and others that may be required). Link to comment Share on other sites More sharing options...
retrogamer01 Posted August 8, 2014 Author Share Posted August 8, 2014 Not sure if it's a bug or just something I configured (or failed to configure). In the log BTTF displays the correct directtB2S and AFM's directB2S comes up and then is replaced by the static graphic or blank screen depending on the XML setting. 07:30:29.6 8/8/2014: PinballX - Version 1.8507:30:29.6 8/8/2014: Loading Settings07:30:29.6 8/8/2014: Initialize Component07:30:29.6 8/8/2014: Initialize Display07:30:30.0 8/8/2014: Loading PlugIns07:30:30.2 8/8/2014: Created DirectX BackGlass Window07:30:30.3 8/8/2014: Created DirectX DMD Window07:30:30.4 8/8/2014: Hiding Cursor07:30:30.4 8/8/2014: Hiding Taskbar07:30:30.4 8/8/2014: Load Game List07:30:30.5 8/8/2014: Loading Database: Future Pinball07:30:30.5 8/8/2014: Loading Database: Visual Pinball07:30:30.5 8/8/2014: Loading Database: Visual Pinball Physmod507:30:30.5 8/8/2014: Finding and matching artwork and videos07:30:30.9 8/8/2014: Loading Game Statistics and Scores07:30:32.1 8/8/2014: Initialize Audio07:30:32.2 8/8/2014: Set Keyboard Controls07:30:32.2 8/8/2014: Initialize Joystick07:30:32.3 8/8/2014: 1 Joystick Attached07:30:32.3 8/8/2014: Started07:30:48.9 8/8/2014: Launch System07:30:48.9 8/8/2014: Waiting for threads07:30:49.0 8/8/2014: Disposing display07:30:51.5 8/8/2014: C:\Program Files (x86)\Visual Pinball\vPinball.exe /play -"C:\Program Files (x86)\Visual Pinball\Tables\BTTF.vpt"07:30:51.6 8/8/2014: C:\PinballX\vpauto.exe 07:30:56.9 8/8/2014: Found PinMAME ROM: bttf_a27.nv07:31:07.0 8/8/2014: Exit System Control Pressed07:31:10.3 8/8/2014: Created DirectX BackGlass Window07:31:10.3 8/8/2014: Created DirectX DMD Window07:31:31.1 8/8/2014: Launch System07:31:31.1 8/8/2014: Waiting for threads07:31:31.2 8/8/2014: Disposing display07:31:33.5 8/8/2014: C:\Program Files (x86)\Visual Pinball\vPinball.exe /play -"C:\Program Files (x86)\Visual Pinball\Tables\AttackFromMars.vpt"07:31:33.5 8/8/2014: C:\PinballX\vpauto.exe 07:31:38.9 8/8/2014: Found PinMAME ROM: afm_113b.nv07:31:49.4 8/8/2014: Exit System Control Pressed07:31:52.5 8/8/2014: Created DirectX BackGlass Window07:31:52.6 8/8/2014: Created DirectX DMD Window07:31:57.8 8/8/2014: Exiting07:31:58.4 8/8/2014: Showing Taskbar07:31:58.4 8/8/2014: Unhiding Mouse Cursor07:31:58.5 8/8/2014: Disposing Plugins07:31:58.5 8/8/2014: Saving Settings [Display]Monitor=0rotate=270Windowed=FalseWindowWidth=480WindowHeight=720WindowX=0WindowY=65PlayFieldBrightness=230WheelTextColor=ffffffffWheelTextOutlineColor=ff000000InfoTextColor=ffffffffInfoTextOutlineColor=ff000000FilterTextColor=ffffffffFilterTextOutlineColor=ff000000MenuColor=ff0080ff[backGlass]monitor=1x=0y=0width=1920height=1080[DMD]Enabled=Truemonitor=2x=5y=40width=775height=225[FileSystem]EnableFileMatching=True[interface]DesktopModeEnabled=FalseEnableAdditionalDetail=TrueShowSystem=TrueShowRatings=True[Audio]StreamVolume=90SampleVolume=90PlaySoundInVideos=True[startup]playsound=Falseplayvideo=FalseStartWithWindows=Yes[KeyCodes]quit=27left=160right=161select=13rotate=82pageleft=33pageright=34exitemulator=27ingame=80screenshot=83screenshotbackglass=66instructions=73[JoyCodes]quit=10left=0right=1select=2rotate=3pageleft=4pageright=5exitemulator=6ingame=13instructions=14[Text]Line1=Free PlayLine2=Press Start[FuturePinball]Enabled=TrueWorkingPath=C:\Program Files (x86)\Future Pinball\BAMTablePath=C:\Program Files (x86)\Future Pinball\TablesExecutable=FPLoader.exeParameters=/open "[TABLEPATH]\[TABLEFILE]" /play /exit /arcaderenderLaunchBeforeEnabled=falseLaunchBeforeWorkingPath=LaunchBeforeExecutable=notepad.exeLaunchBeforeHideWindow=FalseLaunchBeforeWaitForExit=TrueLaunchAfterEnabled=FalseLaunchAfterWorkingPath=LaunchAfterExecutable=notepad.exeLaunchAfterHideWindow=FalseLaunchAfterWaitForExit=TrueMouseClickFocus=TrueFPRAMPath=C:\Program Files (x86)\Future Pinball\fpRAM[VisualPinball]Enabled=TrueWorkingPath=C:\Program Files (x86)\Visual PinballTablePath=C:\Program Files (x86)\Visual Pinball\TablesExecutable=vPinball.exeParameters=/play -"[TABLEPATH]\[TABLEFILE]"LaunchBeforeEnabled=falseLaunchBeforeWorkingPath=LaunchBeforeExecutable=notepad.exeLaunchBeforeHideWindow=FalseLaunchBeforeWaitForExit=TrueLaunchAfterEnabled=FalseLaunchAfterWorkingPath=LaunchAfterExecutable=notepad.exeLaunchAfterHideWindow=FalseLaunchAfterWaitForExit=TrueNVRAMPath=C:\Program Files (x86)\Visual Pinball\VPinMame\nvram[ExitScreen]Enabled=TrueEnableExit=TrueEnableShutdown=True[startupProgram]Enabled=falseWorkingPath=Executable=notepad.exeParamaters=HideWindow=trueWaitForExit=false[ExitProgram]Enabled=falseWorkingPath=Executable=notepad.exeParamaters=HideWindow=FalseWaitForExit=[AttractMode]Enabled=TrueTimer=1ShowFor=15[system_1]Name=Pinball FX2Enabled=FalseWorkingPath=C:\SteamTablePath=C:\Steam\TablesExecutable=PinballFX.exeParameters=[system_2]Name=MAMEEnabled=FalseWorkingPath=C:\- EMULATORS -\- MAME -TablePath=C:\Executable=mamep64.exeParameters=[TABLEFILE][AutoExit]Enabled=FalseMinutes=10[Login]Enabled=False[internal]lastselected=Scared StiffScaredStiffVisualPinballfilter_year=filter_company=filter_custom=filtername=Tables[setupWizard]EmuPath1=C:\EmulatorsAssetPath1=C:\AssetsRomPath1=C:\RomsDefaultPathPrompt=TrueDownloadDatabasePrompt=TrueDownloadEmulatorPrompt=TrueWizardMode=1CustomArray=SearchArray=SavePosition=FalseSectionIndex=18SearchText=fullEmulatorIndex=0EmulatorGroupIndex=0DaphneIndex=0HTMLAppsIndex=0ExternalAppsIndex=0RadioStationsIndex=0NewsFeedsIndex=0MappedDrivesIndex=0SystemIndex=2ShowPanel=FalseFontSize=1WindowState=0WindowSize=650,478WindowLocation=635,281[system_3]Name=Visual Pinball Physmod5Enabled=TrueWorkingPath=C:\Program Files (x86)\Visual PinballTablePath=C:\Program Files (x86)\Visual Pinball\TablesExecutable=vPinball_physics.exeParameters=/play -"[TABLEPATH]\[TABLEFILE]" Link to comment Share on other sites More sharing options...
retrogamer01 Posted September 6, 2014 Author Share Posted September 6, 2014 Bump. Anyone else run into this? I upgraded to 1.87 and have the same behavior. Link to comment Share on other sites More sharing options...
Draco1962 Posted September 6, 2014 Share Posted September 6, 2014 No need to bump, I am sure someone will respond shortly. Since you just posted your requested files yesterday it may take a little time to try to diagnose the issue you have reported. One thing to keep in mind is that the program author has "real life" responisbilities to tend to like many of the rest of us, but rest assured that this is a responsive community for a very active product. Link to comment Share on other sites More sharing options...
retrogamer01 Posted September 7, 2014 Author Share Posted September 7, 2014 I understand everyone's other responsibilities. The original post was about a month ago with no replies. I suspect that I might be the only one running into this hence trying to get it a little more visibility and if I'm still the only reply then I'll uninstall everything and try again. Just trying to save myself some cycles if this is a known issue. Link to comment Share on other sites More sharing options...
Joppnl Posted September 8, 2014 Share Posted September 8, 2014 Is it with every table?I had also a in-between-backglass when starting a table in pbX, it was that at first i chose a static backglass in the gamemanager and later i found a video of the BG so with help of the gamemanager i changed the backglass to the video.however, when starting the table the static backglass popped up for a short period.Deleting the static backglass in the pbX directory (it makes a copy of the file you point to at the gamemanager and saves it in it's own location) helped me solving this problem (pbX 1.85)different then you have but it might be helping you...... Link to comment Share on other sites More sharing options...
retrogamer01 Posted September 8, 2014 Author Share Posted September 8, 2014 Thank you for sharing your experience. I've standardized on static backglass images and table videos since I was unable to find backglass videos for all of my tables. I'd rather have a consistent flow rather than some tables with backglass videos and others with just images. So I'm not sure if it's the same. I've decided to uninstall pbX and start again this weekend. I don't remember this happening when i first moved from HP, so hopefully that's the answer. Link to comment Share on other sites More sharing options...
retrogamer01 Posted September 22, 2014 Author Share Posted September 22, 2014 [RESOLVED] In case anyone runs into this problem. I had VPMtoFront Hyperscript running from before when I was running Hyperpin. Once I migrated everything to PinballX, I forgot to remove this and I guess it has the opposite effect, sending the directB2S to the back. Link to comment Share on other sites More sharing options...
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