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[RESOLVED] DirectB2S hidden behind static backglass image


retrogamer01

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When a table is launched from PinballX, I'll get the initial load of the DirectB2S server and then a second later the static image defined in the Visual Pinball/Media/Backglass Images will be placed over the top. I've tried using the hidebackglass feature in the database XML, however instead of the static image, I'll get just a black screen over the top of the DirectB2S.

I can alt-tab and find it and then return focus back to the table if I so desire. I've also found that there are some tables, namely the ones where the backglass provides for scoring or other features that seem to work and are not covered up by the image, however I can't find any consistency between those that work and those that do not.

Currently running 1.85 if that makes a difference. Thanks!

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When reporting a possible bug or error, please submit a copy of the following files so we may quickly assist you:

For PinballX - pinballx.ini and log.txt (Click here for additional information on how to find these files and others that may be required).

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Not sure if it's a bug or just something I configured (or failed to configure). In the log BTTF displays the correct directtB2S and AFM's directB2S comes up and then is replaced by the static graphic or blank screen depending on the XML setting.

07:30:29.6 8/8/2014: PinballX - Version 1.85
07:30:29.6 8/8/2014: Loading Settings
07:30:29.6 8/8/2014: Initialize Component
07:30:29.6 8/8/2014: Initialize Display
07:30:30.0 8/8/2014: Loading PlugIns
07:30:30.2 8/8/2014: Created DirectX BackGlass Window
07:30:30.3 8/8/2014: Created DirectX DMD Window
07:30:30.4 8/8/2014: Hiding Cursor
07:30:30.4 8/8/2014: Hiding Taskbar
07:30:30.4 8/8/2014: Load Game List
07:30:30.5 8/8/2014: Loading Database: Future Pinball
07:30:30.5 8/8/2014: Loading Database: Visual Pinball
07:30:30.5 8/8/2014: Loading Database: Visual Pinball Physmod5
07:30:30.5 8/8/2014: Finding and matching artwork and videos
07:30:30.9 8/8/2014: Loading Game Statistics and Scores
07:30:32.1 8/8/2014: Initialize Audio
07:30:32.2 8/8/2014: Set Keyboard Controls
07:30:32.2 8/8/2014: Initialize Joystick
07:30:32.3 8/8/2014: 1 Joystick Attached
07:30:32.3 8/8/2014: Started
07:30:48.9 8/8/2014: Launch System
07:30:48.9 8/8/2014: Waiting for threads
07:30:49.0 8/8/2014: Disposing display
07:30:51.5 8/8/2014: C:\Program Files (x86)\Visual Pinball\vPinball.exe /play -"C:\Program Files (x86)\Visual Pinball\Tables\BTTF.vpt"
07:30:51.6 8/8/2014: C:\PinballX\vpauto.exe
07:30:56.9 8/8/2014: Found PinMAME ROM: bttf_a27.nv
07:31:07.0 8/8/2014: Exit System Control Pressed
07:31:10.3 8/8/2014: Created DirectX BackGlass Window
07:31:10.3 8/8/2014: Created DirectX DMD Window
07:31:31.1 8/8/2014: Launch System
07:31:31.1 8/8/2014: Waiting for threads
07:31:31.2 8/8/2014: Disposing display
07:31:33.5 8/8/2014: C:\Program Files (x86)\Visual Pinball\vPinball.exe /play -"C:\Program Files (x86)\Visual Pinball\Tables\AttackFromMars.vpt"
07:31:33.5 8/8/2014: C:\PinballX\vpauto.exe
07:31:38.9 8/8/2014: Found PinMAME ROM: afm_113b.nv
07:31:49.4 8/8/2014: Exit System Control Pressed
07:31:52.5 8/8/2014: Created DirectX BackGlass Window
07:31:52.6 8/8/2014: Created DirectX DMD Window
07:31:57.8 8/8/2014: Exiting
07:31:58.4 8/8/2014: Showing Taskbar
07:31:58.4 8/8/2014: Unhiding Mouse Cursor
07:31:58.5 8/8/2014: Disposing Plugins
07:31:58.5 8/8/2014: Saving Settings

[Display]
Monitor=0
rotate=270
Windowed=False
WindowWidth=480
WindowHeight=720
WindowX=0
WindowY=65
PlayFieldBrightness=230
WheelTextColor=ffffffff
WheelTextOutlineColor=ff000000
InfoTextColor=ffffffff
InfoTextOutlineColor=ff000000
FilterTextColor=ffffffff
FilterTextOutlineColor=ff000000
MenuColor=ff0080ff
[backGlass]
monitor=1
x=0
y=0
width=1920
height=1080
[DMD]
Enabled=True
monitor=2
x=5
y=40
width=775
height=225
[FileSystem]
EnableFileMatching=True
[interface]
DesktopModeEnabled=False
EnableAdditionalDetail=True
ShowSystem=True
ShowRatings=True
[Audio]
StreamVolume=90
SampleVolume=90
PlaySoundInVideos=True
[startup]
playsound=False
playvideo=False
StartWithWindows=Yes
[KeyCodes]
quit=27
left=160
right=161
select=13
rotate=82
pageleft=33
pageright=34
exitemulator=27
ingame=80
screenshot=83
screenshotbackglass=66
instructions=73
[JoyCodes]
quit=10
left=0
right=1
select=2
rotate=3
pageleft=4
pageright=5
exitemulator=6
ingame=13
instructions=14
[Text]
Line1=Free Play
Line2=Press Start
[FuturePinball]
Enabled=True
WorkingPath=C:\Program Files (x86)\Future Pinball\BAM
TablePath=C:\Program Files (x86)\Future Pinball\Tables
Executable=FPLoader.exe
Parameters=/open "[TABLEPATH]\[TABLEFILE]" /play /exit /arcaderender
LaunchBeforeEnabled=false
LaunchBeforeWorkingPath=
LaunchBeforeExecutable=notepad.exe
LaunchBeforeHideWindow=False
LaunchBeforeWaitForExit=True
LaunchAfterEnabled=False
LaunchAfterWorkingPath=
LaunchAfterExecutable=notepad.exe
LaunchAfterHideWindow=False
LaunchAfterWaitForExit=True
MouseClickFocus=True
FPRAMPath=C:\Program Files (x86)\Future Pinball\fpRAM
[VisualPinball]
Enabled=True
WorkingPath=C:\Program Files (x86)\Visual Pinball
TablePath=C:\Program Files (x86)\Visual Pinball\Tables
Executable=vPinball.exe
Parameters=/play -"[TABLEPATH]\[TABLEFILE]"
LaunchBeforeEnabled=false
LaunchBeforeWorkingPath=
LaunchBeforeExecutable=notepad.exe
LaunchBeforeHideWindow=False
LaunchBeforeWaitForExit=True
LaunchAfterEnabled=False
LaunchAfterWorkingPath=
LaunchAfterExecutable=notepad.exe
LaunchAfterHideWindow=False
LaunchAfterWaitForExit=True
NVRAMPath=C:\Program Files (x86)\Visual Pinball\VPinMame\nvram
[ExitScreen]
Enabled=True
EnableExit=True
EnableShutdown=True
[startupProgram]
Enabled=false
WorkingPath=
Executable=notepad.exe
Paramaters=
HideWindow=true
WaitForExit=false
[ExitProgram]
Enabled=false
WorkingPath=
Executable=notepad.exe
Paramaters=
HideWindow=False
WaitForExit=
[AttractMode]
Enabled=True
Timer=1
ShowFor=15
[system_1]
Name=Pinball FX2
Enabled=False
WorkingPath=C:\Steam
TablePath=C:\Steam\Tables
Executable=PinballFX.exe
Parameters=
[system_2]
Name=MAME
Enabled=False
WorkingPath=C:\- EMULATORS -\- MAME -
TablePath=C:\
Executable=mamep64.exe
Parameters=[TABLEFILE]
[AutoExit]
Enabled=False
Minutes=10
[Login]
Enabled=False
[internal]
lastselected=Scared StiffScaredStiffVisualPinball
filter_year=
filter_company=
filter_custom=
filtername=Tables
[setupWizard]
EmuPath1=C:\Emulators
AssetPath1=C:\Assets
RomPath1=C:\Roms
DefaultPathPrompt=True
DownloadDatabasePrompt=True
DownloadEmulatorPrompt=True
WizardMode=1
CustomArray=
SearchArray=
SavePosition=False
SectionIndex=18
SearchText=full
EmulatorIndex=0
EmulatorGroupIndex=0
DaphneIndex=0
HTMLAppsIndex=0
ExternalAppsIndex=0
RadioStationsIndex=0
NewsFeedsIndex=0
MappedDrivesIndex=0
SystemIndex=2
ShowPanel=False
FontSize=1
WindowState=0
WindowSize=650,478
WindowLocation=635,281
[system_3]
Name=Visual Pinball Physmod5
Enabled=True
WorkingPath=C:\Program Files (x86)\Visual Pinball
TablePath=C:\Program Files (x86)\Visual Pinball\Tables
Executable=vPinball_physics.exe
Parameters=/play -"[TABLEPATH]\[TABLEFILE]"

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  • 5 weeks later...

No need to bump, I am sure someone will respond shortly. Since you just posted your requested files yesterday it may take a little time to try to diagnose the issue you have reported.

One thing to keep in mind is that the program author has "real life" responisbilities to tend to like many of the rest of us, but rest assured that this is a responsive community for a very active product.

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I understand everyone's other responsibilities. The original post was about a month ago with no replies. I suspect that I might be the only one running into this hence trying to get it a little more visibility and if I'm still the only reply then I'll uninstall everything and try again. Just trying to save myself some cycles if this is a known issue.

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Is it with every table?

I had also a in-between-backglass when starting a table in pbX, it was that at first i chose a static backglass in the gamemanager and later i found a video of the BG so with help of the gamemanager i changed the backglass to the video.

however, when starting the table the static backglass popped up for a short period.

Deleting the static backglass in the pbX directory (it makes a copy of the file you point to at the gamemanager and saves it in it's own location) helped me solving this problem (pbX 1.85)

different then you have but it might be helping you......

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Thank you for sharing your experience. I've standardized on static backglass images and table videos since I was unable to find backglass videos for all of my tables. I'd rather have a consistent flow rather than some tables with backglass videos and others with just images. So I'm not sure if it's the same. I've decided to uninstall pbX and start again this weekend. I don't remember this happening when i first moved from HP, so hopefully that's the answer.

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  • 2 weeks later...
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