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Found 1 result

  1. OK, just downloaded and installed version 2.74. My system is getting to be a little lightweight now, but it still handles VP most tables without issue outside of Pinballx. My system consists of a Pentium Dual Core 4300 1.8Ghz processor. The graphics is handled by my Nvidea Geforce 9600 GT. The OS is Windows 7 64 bit, service pack 1. I'm currently using two monitors. The main monitor is an LG 26" LCD TV running 1920 x 1080 resolution, The other is a Samsung 22" VGA monitor running 1680 x 1050 res. For the purposes of Pinballx, I've set up the Samsung as the main display (Display 1 for the backglass and DMD) and the LG as the second display (for the table) in the Windows desktop configuration. History; I began using Pinballx a few weeks ago now as my old frontend, VPMan does not do VP10 tables. I started with version 2.65, but had issues with VP tables staying resident in memory when closing them. So I found a copy of version 2.5 I had downloaded last year and forgot about. This resolved the aforementioned issues. Reading the forums, it seemd like the 2.65 issues I had had been resolved, so it was time to give 2.74 a try. By now I was running VP10 tables, and using the Other Systems settings in the pinballx setup, I configured for physmod5, VP9.90, VP9.21, VP9.13 and VP8. Now I hadn't enabled VP9.21 in version 2.5 because I hadn't moved the tables into their own folder. After installing 2.74, I did so, and enabled the VP9.21 config. The Problem; VP10, VP 9.90 and VP9.13 tables perform as expected in Pinballx, but if I play a VP9.21 or a VP8 table, Pinballx closes down completely upon exiting those tables. I may be doing something wrong so I have attached my .ini and log files. And, yes, I get the same error messages in the log file regardles of whether I'm exiting VP8 or 9.21. Oh. and the problem occurs whether I have checked the Hide Backglass checkbox or not. I have also atteched a screenshot of the Game manager window in case it helps. Any help will be appreciated. Cheers PinballX.ini log.txt
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