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yves31

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  1. Hi! Using your last suggestion, everything work. The filename can accept space in the name as well. A big thanks again for your help on this one. Yves
  2. Hi! Here's the answewr 1. yes I move the link file from the game folder to put it in F:\PS3\PS3Games. I rename to Magician and kept the extension as it was. 2. It was named EBOOT.BIN and I renamed it Magician ........ funny thing, I can not see the file extension of the link file, but I can see the .bin extension. 3. it's F:\PS3\dev_hdd0\game\NPEB00242\USRDIR 4. It's NEOGEO Station - Magician Lord one thing I noticed, if I rename the EBOOT.BIN in his respective folder, for any name..... "Potato.xyz" and point gameex in that folder with the xyz extension filter, it will launch the game with no problem. Since, all the Eboot.bin are in their respective folder, it's not a good solution. But gameex is able to launch the game, just the link file that cause a problem. Thanks a lot for your help. I will continue on my side to try to find a solution as well.
  3. Hi! Thanks for the detailled help Would be really happy to make this one work. I followed every step like you suggest. But the emulator gives an error message when trying to run the game. I've attached 2 screenshot so maybe it can give you an idea on what the problem could be. As you can see, I've executed gameex in debug mode.log.txt Thanks again, Yves GameEx.ini
  4. Hi! I'm trying to setup the RPCS3 emu in Gameex. I've read the post about creating link file to the EBOOT.BIN. Which can be renamed... But I'm not sure how to create the link. From my understanding , you create a folder where you put all the link. You rename the EBOOT.BIN to Anything.lnk. You have the rom filter set on the lnk in the folder that you create. But How do you create the link in that folder? Thanks for any help Yves
  5. Hi, I'd like to know if it's possible to read a .cue with gameex and the imagereader to use with NullDC. All my image are in that format. Do I have to convert them all into .gdi? Thanks for your help
  6. Thank you Tom! It's working fine now
  7. Hi, Since yesterday, everytime I start gameex, it ask me to update. I do it. It does all the update stuff and when it restart, it ask me again to update. When I do it, it Always do the same update. Any idea what I can do to fix that? Thanks for any help Yves
  8. Hello! I was wondering if anybody use this emu which in my opinion is more responsive with the controller than Stella. My only problem is that when I start the emu in mode 8 fullscreen (alt-8) the color are all wrong but if I just press again alt-8 the color gets fine. I also use the switch -r60. Is there a way to do it at the start instead? Thanks in advance, Yves
  9. Hello I have the latest version. In the about box it says "1.9.1.20091231" but in reality it's the "1.9.1.20101231" release. It must be a bug in his program. Thank you, Yves I think I'm the only one which has this problem Maybe there's no solution. I have to say it's not a big issue, just a little bit annoying.
  10. Hello I tried the solution from Ranzo but without success I want to mentionned that the problem is with "Future Pinball" not "visual Pinball". Thanks again for trying to help. Yves
  11. The version of Future Pinball I'm using is 1.9.1.20091231 I tried with showdesktop set to no but it's doing the same problem. Thanks for helping. Yves
  12. I did not find a solution yet. Yves
  13. Here`s the config file... [Emulator_9] Enabled=True STARTPAGENAME=Future Pinball TITLETEXT=Future Pinball StartPageLogo=Future Pinball ROMFilter=*.fpt RomPath=C:\Games\Future Pinball\Table RomsInFolders=True SnapPath=C:\Games\Future Pinball\Snap TitlePath= BoxPath=C:\Games\Future Pinball\Flyer CartPath= ManualPath=C:\Games\Future Pinball\Manual ControlPanelPath= InstructionsPath= TVAdPath= MusicPath= ImageNotFound= WorkingPath=C:\Games\Future Pinball MapKeys=True WaitBeforeKeys= SendKeys= ReplaceDash=False ReplaceUnder=False Capitals=False RemoveBrackets=False ShowDesktop=True Debug=False MAPFile= AlsoLaunch= Command="Future Pinball.exe" /open "[ROMPATH]\[ROMFILE]" /play /exit LaunchBefore= LaunchAfter= configFile=[Mapping Off] Exit (Process Close) ExcludedFiles= CustomBackground= PlayMusic=False DontShowInfo= PlaySelectionMusic=False SelectionMusicFolder= PCGame=False DATABASE=[Pinball] Future Pinball UseDbName= GamesIn7Zips=False MergeSets=True PlayInScreenSaver=False ShowMostPlayed=True RandomMostPlayed=True CDCheck=False CDCheckFile= CustomArtName1= CustomArtPath1= CustomArtName2= CustomArtPath2= CustomArtName3= CustomArtPath3= System=Pinball Category=Pinball Emulator=Future Pinball Version=1.9.20081225 Rating= DownloadUrl=http://www.gamesdbase.com/setupwizard/emulators/download/FuturePinball.7z RequiredFiles= Website=http://www.futurepinball.com/ Info=Future Pinball is a real time Pinball Development System. It allows you to design and play your very own pinball simulation in True real time 3D. OLDatZip=
  14. Hello! Simple problem. Whenever I start a table from GameEx, the table loads fine but I need to click with the mouse anywhere on the screen to be able to play. It's like windows is focussing on something else... If I start the table directly from future pinball, it works fine. Any idea? Yves
  15. yves31

    Merging rom

    Thanks again for all the help I finally solve my problem by using the two option directly in Gameex, the merge and zip thing. It works exactly like I wanted it to be Thanks Tom for your excellent software! Yves
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