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Everything posted by foneservice

  1. foneservice


    I had same issue. go to the pinball x folder and edit the PINBALLX.ini file. Look for the lines of code that metion plugins and deactivate the speech plugin
  2. Just wanted to post the solution to this problem if anyone else experiences it. What Ihad stupidly done is miss off a " in the parameters field on the pinball x settings screen for VPX
  3. its like the b2s is loading BEHIND the playfield, but only when launched from pinball x
  4. No problem funkyman, I appreciate you helping. dof is running and if i alt+tab i can see that the backglass has infact loaded and DOF works, but i cannot see the backglass. Its like it is a screen issue iagree, But as i said if i load table from VPX itself it works everytime.
  5. Anyone have any ideas? loathed to uninstall visual pin and pinball x to start again
  6. Yes that’s right. When browsing tables it’s fine, but when a vpx table Ian launched no Backglass
  7. Attached, thank you for taking the time to look at my issue
  8. Apologies for not uploading the log. Ive attached them now. The option for 'B2s auto position' was ON, so I turned it off and its not made any difference. ALL VPX tables load but no backglass
  9. Hi chaps. So If I run a VPX table outside of Pinball X the backglass displays correctly but if i load a table from within Pinball X I get a black backglass. All my backglasses are B2S. The issue does not effect VP9 tables. Everything is run as admin and I have DOF feedback working, even though the backglass doesnt display! Not really quite sure where to go from here
  10. Hi guys. I imported all the star wars tables in to Pinball X, I decided rather than manually add all the media I would let the game manager import the media for me online. However some of it got messed up, for instance about 4 of the tables all point to New Hope's video playfield. So i went in and manually updated those tables to point to the correct media file (all the media has been stored within the pinball X media folders), then go back in to Pinball X but nothing has changed. So went back in to the game manager and deleted the problem tables and manually added them again and pointed to the correct media.....still same issue ! Any ideas what i should do? all getting very messy.
  11. Fixed it, windows 10 had changed compatability of pinball x to win 8, reset it to xp serv pack 3 and now working
  12. Hi guys, bit of a newb question here. Im using latest Pinball X with future pinball. Have setup a few machines on win 7 before no problems. However on this machine im using windows 10 and my problem is as follows : In Pinball X if i select a future pinball table, I see the 'LOADING' screen briefly, then it goes back to pinball x. a few seconds later the table then opens in FP. I have both pinball x and future pin running in compatability mode and as admin
  13. I apologise if this is not the correct forum or place for this question. I am using the brilliant Pinball X and future pinball tables. I have everythign setup and working with about 30 tables, however when i launch a table i get a white screen on both the playfield screen and backglass whilst the table loads. If I launch tables from within future pin on their own i get the FP load screen obviously. So my question is what have i done wrong to be gettign these white screens? and is it possible to have custom loading screens whilst a FP table is loading?
  14. Have resolved that this cannot be achieved, thank you to those that contributed to the thread.
  15. Im building a table for a kids home and i dont want lots of different buttons and instructions. Just really super-simple. Some of the kids have learning difficulties so easier the better. Essentially i have future pin tables working fine with START, left and right flipper and thats it! No other buttons. The future pin tables end and go straight back to pinball X, i want FX2 to do the same. Nightmare....... might investigate this Nukelauncher tomorrow
  16. At the end of the game it goes to high scores and then just sits there waiting for further instruction (button press), so not working. I note that Nukelauncher claims they have 3 different exit options for FX2, I wonder if this may achieve the outcome im looking for.
  17. Thinking this through logically, how will Pinball X know it has to execute the batch file? I can see how it works in the case that the system (FX2) is stopped and then it executes the batch file, but how would pinball X know WHEN to stop FX2 whilst the programme is essentially still running? ok the table might have finished but the actual FX2 programme is still running. Maybe Smoke was right, maybe this is just something that cannot be done
  18. Draco it worked (following your advice). the script does shut down FX2. Do I have the right info in Pinball X settings page?
  19. Great advice Smoke, my file is def .bat But description of what a batch file is, thank you, understand much better now.
  20. Ok i think i have done it ! (partly). I edited the one i already had which was used to kill the dmd i think. I edited the BAT file in Notepad ++ and inserted your suggested command line Draco and then inserted this in to Pinball X. Its still not auto exiting a FX2 table upon finishing the game, would you mind taking a look at the screenshots I have attached and telling me if i have something wrong? Would be eternally grateful
  21. Hahaha as much as I kind of agree with what you have said Draco, I have 5 children and a full-time job and I just need to get this cab finished, so in all honesty Im not sure if i have the time (and energy with an a 2 year old biting my heels as soon as i do anything on my cab!) to work it out for myself But if there is anyone out there (wink wink Draco) willing to write the batch file for me I genuinely happy to buy you a digital beer with Paypal (yep that's how bad i need it)
  22. Wooh, ok probably a bit beyond my capabilities. Anyone fancy doing that for me and i will pay for your time with paypal?
  23. Thank you Jannek, where would i use that command? in Pinball X settings?
  24. Is anyone aware of a script that would allow the automatic shutdown of an FX2 after a table finishes with a return to Pinball X ? Thank you
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