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headkaze

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headkaze last won the day on November 22 2018

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  1. Evo uses a new plugin format (called "Extensions") which operate differently to the way they did in original GameEx. The problem now is once the extension is loaded its dll gets locked. This means that in order to install an update it will need to copy the files to a temp folder, close the Repo Manager and then copy them into the correct location on launch again. This is supposed to be automatic. Can you please check the log files in Servo Stik extension and Setup Wizard to see if there is any exception output that could help point me in the right direction? Unfortunately all my hardware (Servo Stik / LEDBlinky etc.) is not with me at the moment. I would have thought that interfacing with LEDBlinky would not require it to know what FE is running but perhaps it does? I will have to contact Dennis and see if he can have a look for us. Thanks for taking the time to look into this and hopefully we can get these issues sorted out ASAP. PS You don't need to worry about what zip software you have installed. Evo has 7zip built into it.
  2. Yes that'd be great thanks since I no longer have any hardware to test anymore. Please use the Repo Manager to download, install and configure.
  3. Well you download, install and configure using the Repo Manager much like original GameEx.
  4. They're actually fully implemented just not fully tested
  5. Evo was mostly developed over RDP so it's been thoroughly tested with it. RDP is the best protocol to use for Windows machines as far as I'm concerned. Also if you want concurrent session support you can always try RDPWrap (I believe this also gives RDP support for Windows Home).
  6. Not sure what you mean by "session/login based"? The problem with VNC is the protocol. It transfers the entire screen buffer whereas RDP transfers GUI data which is much faster. I could perhaps see some benefit to supporting Teamviewer if you need to configure outside your own LAN but that seems like a very unusual requirement. All configuration in Evo can be made via the Setup Wizard anyway so I don't see a need for it TBH.
  7. I've added code to use DirectInput for reading keyboard I just don't think there is any significant reason to use it over RawInput.
  8. Looks like he has according to his [GAMEEX].ini file [Keyboard] INPUT_BACK=[KEYCODE_2] INPUT_SELECT=[KEYCODE_1] Okay I see what the problem is [KEYCODE_1] and [KEYCODE_2] are not matching the names generated in RawInput ([KEYCODE_D1] / [KEYCODE_D2]) will be fixed in the next release.
  9. The onscreen keyboard supports keyboard / joystick input.
  10. You should use Remote Desktop to configure remotely. It's a million times better than VNC anyway.
  11. The plugin support (called "Extensions") is in there I just don't think the example code is hosted anywhere yet. Message me and I can send it to you if you like.
  12. headkaze

    Dark Theme

    Thanks for reporting this. It should be fixed in the next release.
  13. Please download from our File repo.
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