PcTeknic

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PcTeknic last won the day on August 8

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About PcTeknic

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    Advanced Member
  • Birthday 06/01/74

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  • Gender
    Male
  • Location
    Palamós - SPAIN

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  • YouTube
    https://www.youtube.com/user/PcTeknic
  • Website URL
    http://pinballvirtual.es/

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  1. I would like to be able to choose the default databases to display and extend the range. Now we mark the option "defaul filters" to generate 70s, 80s, 90s and moder for years and stern, williams, bally, Gottlieb by manufacturers. I think it would be good for the user to mark every list he wants to see, and include the 60s. I for example would not mark 60s nor the 70s, but there will be those who mainly want those. Nor is it a problem because the user can create a database of the 60s, but it is no longer automatic. The same for manufacturers, my Gottlieb I do not like, but I have created a database with Inder / Sonic and I will do the same for Sega / Data East. The good thing is that although PinballX does not generate these lists or you do not have selection options, you can do it yourself on your own. More interesting than this, that the user can do for himself, I think it would be the option already commented many times with a selection of systems to choose the tables to display, Visual, Future, PinballFX2, TPA, Zaccaria, MAME. .. Those who have multiple systems would appreciate it. I've done another installation for MAME, so I boot it with arcade videos and say games instead of Tables. PinballX I use it only for Visual, I have removed TPA and Future. The FX2 although I have it integrated, I always execute it directly. As you can see, it is not something I ask for me, I love PinballX, it is an opinion about what could be improved, it is several people who ask about these things.
  2. They want to check when it explodes. Each time you press a key to move to the next table, PinballX has to play 3 videos (4 if you have topper), the audio and the image of the Wheel. In my opinion, PinballX works perfectly, just add some function or a beer dispenser. ------------------------------------------------------------------- Quieren comprobar cuando explota. Cada vez que pulsamos una tecla para pasar a la siguiente mesa, PinballX tiene que reproducir 3 vídeos (4 si tienes topper), el audio y la imagen del Wheel. En mi opinión, PinballX funciona perfectamente, solo le añadiría alguna función o un dispensador de cerveza.
  3. It's your fault, hahaha I saw the ones you had made for TPA and FX2 and I loved them, to the point that I currently believe that I have already made more than 1000. I think that all I have uploaded to your web or our web could say. I will check to see if I have forgotten some, I suppose the last 50 or 100 are missing. Now I have made the FX3 "Universal", but I do not know the name that will have the tables and wanted to put them already renowned. ---------------------------------- Tu tienes la culpa jajaja Vi los que tu habías hecho para TPA y FX2 y me encantaron, hasta el punto de que actualmente creo que ya he hecho más de 1000. Me parece que todos los he subido a vuestra web o nuestra web podríamos decir. Revisaré para ver si me he olvidado algunos, supobgo que faltarán los últimos 50 o 100. Ahora ya tengo hechos los de FX3 "Universal", pero no se el nombre que tendrán las mesas y los quería poner ya renombrados.
  4. .PSD Templates + Video Tutorial "How to make a MegaDocklet" / "Cómo hacer un MegaDocklet" View File Some users have asked me about how to make the MegaDocklets for tables added on your own, tables that I have not in use and therefore I have not made the MegaDocklet. Although the .PSD templates for Photoshop are quite simple to understand and the layers are already prepared, users who are not accustomed to Photoshop may cost a little and that is why I have prepared this video. --------------- Algunos usuarios me han preguntado sobre como hacer los MegaDocklets para mesas añadidas por vuestra cuenta, mesas que yo no tengo en uso y por lo tanto no he hecho el MegaDocklet. Aunque las plantillas .PSD para Photoshop son bastante sencillas de entender y ya están las capas preparadas, puede que a usuarios que no estén habituados a Photoshop les cueste un poco y por eso he preparado este vídeo. Submitter PcTeknic Submitted 09/02/17 Category Wheel Images  
  5. Version 1.0.0

    4 downloads

    Some users have asked me about how to make the MegaDocklets for tables added on your own, tables that I have not in use and therefore I have not made the MegaDocklet. Although the .PSD templates for Photoshop are quite simple to understand and the layers are already prepared, users who are not accustomed to Photoshop may cost a little and that is why I have prepared this video. --------------- Algunos usuarios me han preguntado sobre como hacer los MegaDocklets para mesas añadidas por vuestra cuenta, mesas que yo no tengo en uso y por lo tanto no he hecho el MegaDocklet. Aunque las plantillas .PSD para Photoshop son bastante sencillas de entender y ya están las capas preparadas, puede que a usuarios que no estén habituados a Photoshop les cueste un poco y por eso he preparado este vídeo.
  6. Thank you for using them. I work already I have done, if it can serve other people I think great.
  7. Gracias por tu comentario, esos los tengo hechos, te los adjunto y en este enlace puedes ver si falta alguno más. ----- Thank you for your comment, those I have done, I attach them and in this link you can see if any more are missing. https://mega.nz/#F!eN8Q2R7C!P7FC-5xowWkDSgcARSAj_A
  8. Feature request

    One of the reasons I uninstalled Pinball Arcade and Future Pinball was precisely this.
  9. Feature request

    I do not understand the reason for using the main media folders to put symbolic links instead of putting the medias directly. PinballX could search first in system folders (Media / Visual Pinball / Backglass Videos) if there is empty go to the main folder, if there is empty too the display default media. For the user it would be much easier to put the matching medias in the main folders and the specific ones within their corresponding system. The Backglass, Topper, DMD, Table Audio, Launch Audio and even the video table, can be the same for Visual, Future and Pinball Arcade. It would save several GB without complicating the user. I think it would be the best update of PinballX.
  10. thank you all for your comments
  11. Yes, that would be one way to do it, two separate systems. With the .ahk scripts it could be done, but it is also complicated to do so as to explain to a user how to modify and compile the script. What I'm trying to do is simplify it. A tag in the style database to: <RunFutureDMD> True or False </ runFutureDMD> or <LauchBeforeProgram> True or False </ LauchBeforeProgram> I think that would be the easiest thing for all users. ------------------------------------ Si, esa sería una forma de hacerlo, dos sistemas por separado. Con los scripts .ahk se podría hacer, pero también es complicado tanto para hacerlo como para explicar a un usuario como tiene que modificar y compilar el script. Lo que intento es simplificarlo. Una etiqueta en la database del estilo a: <runFutureDMD>True o False</runFutureDMD> o <LauchBeforeProgram>True o False</LauchBeforeProgram> Pienso que eso sería lo más sencillo para todos los usuarios.
  12. Thanks. I'm going to read it, look, I've been looking for several days ..
  13. Hello Tom. Is it possible to do something in PinballX to be able to call Future DMD only on the tables that use it? Currently Future DMD runs on all tables, use it or not, and we can not put a DMD image on tables that do not use it because it is covered by Futire DMD. I think it could be done in the following ways. 1- Database associated with launch before. Future DMD is currently configured in the Launch Before. PinballX could do the following: If HideDMD = True then Launch Before Program If HideDMD = False then do not run it. This would work, but it may be that someone uses the Launch Before for something else. 2- Tags in the database Add a tag with something similar to this <LaunchBeforeProgram> True or False </ LaunchBeforeProgram> This would be a good choice. 3- To be able to execute it from the tables that use it. This would be ideal, but I do not know if it can be done or how to do it, add some line to the table script to run FutureDMD. ---------------------------- Hola Tom. Es posible hacer algo en PinballX para poder llamar a Future DMD solo en las mesas que lo usan? Actualmente Future DMD se ejecuta en todas las mesas, lo usen o no, y no podemos poner una imagen de DMD en las mesas que no lo usan porque queda tapado por Futire DMD. Pienso que se podría hacer de las siguientes maneras. 1- Base de datos asociada al lanzar antes. Future DMD actualmente se configura en el Launch Before. PinballX podría hacer lo siguiente: Si HideDMD=True entonces Launch Before Program Si HideDMD=False entonces no ejecutarlo. Esto funcionaría, pero puede ser que alguien use el Launch Before para otra cosa. 2- Etiquetas en la database Añadir a la database una etiqueta con algo similar a esto <LaunchBeforeProgram>True o False</LaunchBeforeProgram> Esta sería una buena opción. 3- Poder ejecutarlo desde las mesas que lo usen. Esto sería ideal, pero no se si se puede hacer ni como hacerlo, añadir alguna línea al script de la mesa para que ejecute FutureDMD.