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XtC

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  1. Awesome! This fixed the problem for me, thank you. Such a quick turnaround too. It's very much appreciated.
  2. Hi again, Thanks for the replies. I've just checked \LOGS\log.txt and I get the same Exception error message as sentinelba. I'll amend my original post and put all in the required files in it.
  3. Hello again! I'm not sure what has changed since my last post, but I'm now using GameEx v13.16 which has Virtual Drive Loader v1.0.6 bundled with it. [DTLOADER-SCSI] is being sent to the command line instead of triggering the mounting of the disc image. As an example, in my GameEx config my command line for the PlayStation emulator is: - psxfin.exe -f Z: [DTLOADER-SCSI]runitgame.bat looks like this: - chcp 65001E:CD "E:\Emu\pSX"psxfin.exe -f Z: [DTLOADER-SCSI]The ISO is extracted from it's archive as before, but isn't mounted by Daemon Tools, so the emulator doesn't see it. My config hasn't changed since my previous post, but I'll attach the necessary ini files if needed? This happens for all emulators that use [DTLOADER-SCSI]. Another example is for a Sega Saturn emulator, this time the game does launch, but [DTLOADER-SCSI] is still showing in runitgame.bat Command line: - SSF.exe [DTLOADER-SCSI]runitgame.bat looks like this: - chcp 65001E:CD "E:\Emu\SSF""C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe" -mount scsi, 0,"C:\Users\Arcade\AppData\Local\Temp\Unzipped7-Zip\CD-ROM [MK-81200] [V1.000] [!-] [Mixed mode CD].ccd"SSF.exe [DTLOADER-SCSI]"C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe" -unmount scsi, 0Hopefully, you can help please? Many thanks. GameEx.ini log.txt runit.bat.txt runitgame.bat.txt dtloader.log.txt
  4. Awesome work! Thank you very much! I can confirm v1.0.5 works with the previously mentioned large PS1 games now. For reference, I've also just tested it with several Zipped ~1GB GD-ROM games for the DreamCast, and these also worked! Thanks again for this.
  5. Thanks for working on this again, it's very much appreciated. The version currently hosted using your link is DT Loader.dll v1.0.4 with a date stamp of 2013-04-03. It doesn't look like the updated file is live to us mere mortals yet.
  6. Hello there! I'm loving this Virtual Drive Loader, thank you. This combined with GameEx's RAR/Zip/7Z support has saved me plenty of hard disk space for other fun stuff! :-) I'm using Virtual Drive Loader v1.0.4 at the moment, and I've noticed a strange issue when launching certain games and I was wondering if a feature introduced in v1.0.3 could possibly be edited to taste please? I'm using DTLite v4.47.1.0333 I'm using pSX to emulate the PS1 and I've noticed that certain games just fail to mount in time before the emulator is launched. These games typically have large file sizes. The games are CUE/BIN/BIN stored in 7Zip archives, so GameEx extracts them first, and then your plug-in mounts them. As mentioned before, this set-up works fine, unless the files are large. As an example, a game that works fine is Strider as it's just ~74MB, with no CDDA audio tracks. Another example of a working game is the Tekken 3 Demo as it's ~169MB with one CDDA audio track. Examples of games that fail are Tekken ~749MB and 3D Lemmings ~545MB. It seems Windows 7 needs a maybe a tad longer to recover after the GameEx extract process before the Daemon Tool mount is completed. In all the above examples, GameEx does extract the game files correctly. Is it possible to specify a longer 'pause' time with the current 1.0.4 version Virtual Drive Loader, or would it be possible please to incorporate the feature into the plug-in settings? I've attached my .ini files for your perusal. Many thanks, Mounting in time - log.txt Not mounting in time - log.txt GameEx.ini
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