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zorg2000k

GameEx Supporting Member
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About zorg2000k

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  1. zorg2000k

    PinballX with LEDBlinky

    Thanks @Tom Speirs
  2. zorg2000k

    PinballX with LEDBlinky

    @arzooThanks for the update. Hopefully Tom can provide some advice on your reply. I've ordered a new controller card and mini ipac to test in case there is an issue with the ultimateipac controller.
  3. zorg2000k

    PinballX with LEDBlinky

    Let me know Tom if you require anything else, really appreciate you looking into my issues. Thanks
  4. zorg2000k

    PinballX with LEDBlinky

    Uploaded all the LEDBlinky and PnballX logs files into a zip file,Hope thats ok thanks Logs.zip
  5. zorg2000k

    PinballX with LEDBlinky

    Hi Tom, thank for the reply, I'll post PinballX log when I get home, thanks
  6. zorg2000k

    PinballX with LEDBlinky

    Seem to be getting these errors in debug log. Not sure why, "Invalid Event Format []. First param must be a valid EventID." If I try the light my Visual Pinball games through LEDBlinkyControlsEditor.exe they light the correct buttons and speak. When I launch PinballX no lights or when I launch the games from there. Using IPAC Ultimate IO controller. [07/09/2018 07:15:38] LEDBlinky_GX.dll> LEDBlinky PinballX Plugin v6.2.0 [07/09/2018 07:15:38] LEDBlinky_GX.dll> Sending event message [FE_START]. [07/09/2018 07:15:38] Received Event - Queue:[1] Msg:[]. [07/09/2018 07:15:38] LEDBlinky_GX.dll> Sending event message [EMULATOR_SELECTED PinballX]. [07/09/2018 07:15:38] Received Event - Queue:[2] Msg:[]. [07/09/2018 07:15:38] Invalid Event Format []. First param must be a valid EventID. [07/09/2018 07:15:38] Invalid Event Format []. First param must be a valid EventID. [07/09/2018 07:15:42] LEDBlinky_GX.dll> Sending event message [EMULATOR_SELECTED VISUAL PINBALL]. [07/09/2018 07:15:42] Received Event - Queue:[1] Msg:[]. [07/09/2018 07:15:42] LEDBlinky_GX.dll> Sending event message [GAME_SELECTED 250CC (INDER) (1992)]. [07/09/2018 07:15:42] Received Event - Queue:[2] Msg:[]. [07/09/2018 07:15:42] Invalid Event Format []. First param must be a valid EventID. [07/09/2018 07:15:42] Invalid Event Format []. First param must be a valid EventID. [07/09/2018 07:15:48] LEDBlinky_GX.dll> Sending event message [EMULATOR_SELECTED VISUAL PINBALL PHYSICS 5]. [07/09/2018 07:15:48] Received Event - Queue:[1] Msg:[]. [07/09/2018 07:15:48] LEDBlinky_GX.dll> Sending event message [GAME_SELECTED ACDC (STERN) (2012)]. [07/09/2018 07:15:48] Received Event - Queue:[2] Msg:[]. [07/09/2018 07:15:48] Invalid Event Format []. First param must be a valid EventID. [07/09/2018 07:15:48] Invalid Event Format []. First param must be a valid EventID. [07/09/2018 07:15:57] LEDBlinky_GX.dll> Sending event message [GAME_START ACDC (STERN) (2012)]. [07/09/2018 07:15:57] Received Event - Queue:[1] Msg:[]. [07/09/2018 07:15:57] Invalid Event Format []. First param must be a valid EventID. [07/09/2018 07:16:29] LEDBlinky_GX.dll> Sending event message [GAME_QUIT]. [07/09/2018 07:16:29] Received Event - Queue:[1] Msg:[]. [07/09/2018 07:16:29] Invalid Event Format []. First param must be a valid EventID. [07/09/2018 07:16:39] LEDBlinky_GX.dll> Sending event message [FE_QUIT]. [07/09/2018 07:16:39] Received Event - Queue:[1] Msg:[]. [07/09/2018 07:16:39] Invalid Event Format []. First param must be a valid EventID.
  7. zorg2000k

    PinballX with LEDBlinky

    Anybody have any thoughts on this ? thanks in advance
  8. zorg2000k

    PinballX with LEDBlinky

    Hi All, Looking for some help, I can't seem to get LEDBlinky to trigger on PinballX launch, No LED's light up. I enabled debug mode and got the following : [07/05/2018 21:28:00] LEDBlinky_GX.dll> Sending event message [FE_START]. [07/05/2018 21:28:00] LEDBlinky_GX.dll> Sending event message [EMULATOR_SELECTED PinballX]. [07/05/2018 21:28:04] LEDBlinky_GX.dll> Sending event message [EMULATOR_SELECTED VISUAL PINBALL PHYSICS 5]. [07/05/2018 21:28:04] LEDBlinky_GX.dll> Sending event message [GAME_SELECTED ACDC (STERN) (2012)]. [07/05/2018 21:28:24] LEDBlinky_GX.dll> Sending event message [GAME_START ALIEN_ISOLATION~PINBALL FX2]. [07/05/2018 21:30:07] LEDBlinky_GX.dll> Sending event message [GAME_QUIT]. [07/05/2018 21:30:26] LEDBlinky_GX.dll> Sending event message [FE_QUIT]. I have used the PinballX plugin manager to enable the LEDBlinky_PX.dll. I've attached my ini files if they help as well. And screenshots. Any help would be fantastic. Thanks Debug.log LEDBlinky.log PinballX.ini LEDBlinkyControls.xml Settings.ini LEDBlinkyInputMap.xml
  9. zorg2000k

    Pinball FX3 Feature Requests

    I managed to close the small DMD showing top left in cabinet mode, there a setting in the cabinet support settings page, although I am only using playfield and dmd screen on my upright cabinet
  10. zorg2000k

    PinballX & Hyperspin

    I've been using PinballX as a frontend for pinball and mame. I also have a hyperspin vertical cabinet setup so I thought I would try to get my hyperspin setup to launch in pinballx. Had to change a few scripts and rotate screen on launch and exit, but working a treat now. Hope you all enjoy the short video. https://youtu.be/Z2VioortOnY
  11. zorg2000k

    [RESOLVED] Mame - Remove from main PinballX page

    Worked a treat thanks
  12. Hi, I'm adding some mame games to my PinballX setup. I don't want the games show within all my Pinball games on the main wheel. What I would like to do is have a selection where I can choose mame from the area where it show groups like stern, williams etc Is this possible ? Thanks
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