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Mikeww1

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  1. mpad I really have to thank you very much !!! you solved the problem. I did read the whole thread some weeks ago and today I reread it again. And there I found the solution that mpad described. I set pinballx to windowed fullscren and sudenly it works like a charm. @Jeff You should add the recommandation to run pinballx in windowed fullscreen to your great instructions. Maybe this problem only occures on Windows 8.1 or only on german Windows 8.1 but this resolves the problem. For my setup, when I exit back to pinballx the screen is 180° in the wrong direction. The menu is upside down. I have to press CTR-ALT-DOWN to get the pinbally menu in the right direction. As I wrote in a former post I presume that the NukePA thinks that the normal screen setup must be landscape with the windows bottom line to the right if you stand in front of the cab. If you play on a PC than this will be true in most cases but with my cab the bottom line is to the left. A solution would be that you add another parameter and make the endposition also configurable. Then I would like to ask if you could also add the possibility to activate the pro setup as I have it described in my first post in this thread. I know that in season 1 there are tables that dont have a pro menu. If you dont want to get deeper into that then it would be sufficient if you add a parameter that would allow to call a user ahk script after you finished the table selection. Anyway I want to thank you for the greta program you created and I will donate.
  2. Hi Jeff, I could solve some issues but not all. I had no irotate installed. After installing it the screen rotation works in principle. I changed the the ini file to 270° as in my pinnballx setup. I could then successfully launch Black knight from the command line. On exit the screen was rotated in the wrong orientation. The normal position of my screen is 180° and not 0° It looks like Nukepa defaults to 0° on exit. Then I tried it from PinballX. First I got a Windows error message that went away after unblocking Nukepa.exe. But it still does not launch. The screen is rotated but then it stays black. In the windows log there is an error entry. I attach a picture of the log entry. Sorry its in german, but it might help to idetify the issue. I did a test and launched my old ahk script exe from pinballx. That worked without any problem. I run pinballx as administrator as well as nukepa. At the moment I am out of ideas. Could be Windows 8.1 specific I attach the slightly changed nuke.ini. The rest of the files have not changed. edit: I changed the piballarcade.exe to run as administrator as well. Then I stopped steam and tried it again. Now PA was starting but no keys were sent to the app. Pressing esc gets you back to the main screen with PA and PinnbalX running in the background. Nukelauncher is stopping when I press esc , the screen stays at portrait mode. That hack is not consistent even for launching PA. After a reboot PA does not launch anymore and I get the same error in the log. Just for reference: These are the lines from my working script to launch PA Run, "%SteamDirPath%\Steam.exe" -applaunch 238260 Process, wait, PinballArcade.exe process, WaitClose, PinballArcade.exe NukePA.ini
  3. Hi Jeff, I am running Windows 8.1 32bit. That explains why there is no (x86) folder. Yes I just call irotate from the comamnd line and have it usually not running in the tray. It was unclear to me that I have to set it up that way. I will do that and report back. Michael
  4. Hi Jeff, thank you for your reply. In my tests I was of course only using Nukelauncher. I did no mix with my current script ! I included the lines only to show that irotate is currently working with my old script. I use joy2key to map my joystick buttons to keyboard and I want to continue using it. I need that only for PA but I could use the pinballx facility to launch and stop programs - so we can leave that out for now. I removed joy2key from NukePA.ini and tried it again with the command line, but again the screen rotation does not work. As I was using a 90° turn with irotate on my old script I used 90 as parameter in the ini file. Here are my other files: NukePA.iniPinball Arcade.xmlPinballX.ini Thanks for your help.
  5. Why is this topic set to resolved ? I would like to have the same groups that aldub mentioned. At least I would like the tables of one emulator appear on the wheel together and not in alphabetic order. And for aldub: nukelauncher for pa and for fx2 is doing what you are looking for. You can launch a specific table in pa from pinballx. Search for it.
  6. Hi Jeff , Hi everybody, I am ready to start with nukelauncher and have installed it following the instructions. Currently I am using a script to lauch PA from the desktop that works for me. Before starting PA I start : C:\Program Files\Steam\JoyToKey_en\JoyToKey.exe Then I use irotate with the following command: run, "%dcworkdir%%dcexe%" %dcparamportrait% where the parameters are: dcworkdir = %ProgFiles%\iRotate\ dcparamlandscape = /rotate=0 dcparamportrait = /rotate=90 dcexe = iRotate.exe -------------------------------------------------------- Now on Nuke in order to start joy2key I used the parameter line in the ini file. This is my ini file: NukePA.ini I tested it on the command prompt trying to start "Black Knight" as recommended in the documentation. The first time I called it I received a notification that the automatch feature could identify 54 tables. I have used the xml for all tables from Jeff as I have bought all 4 seasons Pro. Nothing more happened. The second time Joy2key was started and steam was started. The screen was not rotated and I think therefore PA did not start. I saw the Nukelauncher icon in the tray. I killed steam,joy2key and Nukelauncher and tried id again - same result. That leads to the following questions: 1. Why does the irotate command from Nuke not work ? 2. If there is no solution for 1. I could pack the joy2key and the my irotate command in a separate script and start it on launch. 3. If we get irotate to work in Nuke how do I terminate joy2key at exit ? 4. I am using the pro menu on all tables to change them to 5 ball play. Although changes you do in the pro menu get saved you have to activate the pro feature again in the menu on each table you want to play once you select it. That leads to the following question : Would it be possible to add another selectable feature into Nukelauncher that would allow to activate the pro menu after selecting the table. The necessary keyboard input would be the following: After selecting a Table - before you have to press enter to launch the table you have to use these keys: right enter up enter enter enter Bkspace Bkspace left The you are back on the menu and need just one enter to start the table. Thanks for helping me get it running. Michael
  7. OK i have no idea how I can edit the topic. Please change it to resolved. Thank you.
  8. Thank you I have solved the problem. I misinterpreted the function of the x and y parameters in the backglass setup. I thought that you have to define the starting coordinates of the backglass montor in relation to your monitor setup. Obviously these parameters are there to shift the image on the backglass. I changed them to 0,0, and the backglass appears. These parameters are not covered in the documentation. I reread the documentation and noticed these 0,0 settings in the example. That led me to the right track. Thank you again.
  9. I have installed the shark 007 codecs and used the recommended settings. I also upgraded to 1.92 today but still nothing on the backglass.
  10. Thank you for your reply. These are the installed codecs and the log.txt log.txt
  11. I have installed PinballX according to the instructions on my Win 8.1 32 bit cabinet. I went to the setup procedure and started PinballX. Everythings looks nice on the playfield witrh the demo tables and audio is working too but I have nothing on my backglass monitor. I checked to see if there are files in the appropriate subdirectories and they are there. I searched this forum but could not find an appropriate thread. I habe a three Monitor Setup on a Nvidia GTX 650. Monitor (Full HD) 1 is the playfield,monitor 2 (full hd) is to right of 1st monitor is the backglass, monitor 3 is the dmd. Here is my pinballx.ini Please give me some advice. PinballX.ini
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