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MisterB

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  1. Thank you for all the great feedback. I will take a closer look at the examples and see if I can pull something together!
  2. tthurman - Thank you for the suggestion. However, I believe the QuickLaunch plugin exposes more variables than PinballX does for the 'out of the box' for Launch Before/After operations. I tried a few of those variables without any luck (PBX just passed the variable name, not the value). Once upon a time, I also tried using the QL plugin, but Adultery confirmed that it was very out of date and not functioning properly. Unfortunately, there haven't been any recent updates to correct those problems. Carny_Priest - Thanks as well. I was considering going down that path if necessary. My primary concern with that approach is that I have multiple table folders, and multiple database XMLs that refer to them. I'd probably have to hard code some table file/database mappings to cover the variations. If PBX could pass just a little more information (and maybe it can/does?), I could develop a more graceful solution. But this would work. At then end of the day, I really just want to keep 1 copy of each DB2S file on my system, and not maintain a large number of copies to account for the multiple folders and variations of tables that I have. Hence my desire to copy from a central location at launch time (and delete when done). But if anyone has other suggestion on how to accomplish that goal, I would be very interested!
  3. Can someone please confirm the command line variables that are available in PinballX? The documentation references [TABLEFILEPATH] and [TABLEFILE] in the examples - are there others? Specifically, I am looking to pass the Description tag from the database XML to a batch file that I have configured as the "Launch Before Executable". My intention is to copy a directB2S backglass file from a central location to the table folder at the time that I launch the table. The centrally hosted files are named based on the Description tag, just like my other media assets. Can this be done? For what it's worth, I have already tried [DESCRIPTION], but it does not translate into the desired value.
  4. Any updates on the PBX version? Don't want to nag, just curious if I should wait or look into other options.
  5. Adultery, I should have some time to play with my pinball cabinet later today. if you've made any progress on the PBX plugin, just let me know - I'll take it for a test drive.
  6. Thanks for the feedback on the PinballX version. Compared to the volume of change in the GameEx space, I figured that it had been neglected a bit. If you can merge the updates, I would greatly appreciate it! I have found that the LaunchBefore/After commands in PinballX are causing focus issues when loading tables, and it doesn't have access to all of the additional variables that QuickLaunch does. Your solution is far superior. If you need a beta tester for any updates, please let me know!
  7. Hi Adultery, I have been running into multiple issues using the plugin for PinballX. I am using the latest PBX (1.97), and the latest version of your plugin from the first post (1.0.3). First off, I seem to be having the issue where using the Plugin Manager erases the command arguments. When I launch a batch file, I get a message indicating I have no args. Sure enough, if I look at the XML, they have been removed. So I have also tried editing the XML directly. When I modify the XML and try to launch a table , I get a "Could not start process" error. I get this when running batch files. I also also tried running a python script, with similar results (I pass the path to the Python interpreter as a process, and the name of the file as an argument). I have uploaded a zip of the DLL, XML, and a simple batch file to Dropbox to illustrate this. https://www.dropbox.com/s/ari7x81x9dl8s0e/QLError.zip?dl=0 Any help you can provide is much appreciated!
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