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PinballX Enhancements/Features Requests
senseless replied to Draco1962's topic in FAQs, Guides, & Other Useful Information
Thanks guys :). -
PinballX Enhancements/Features Requests
senseless replied to Draco1962's topic in FAQs, Guides, & Other Useful Information
How does it normally work with feature requests? Is there a feedback loop on which ones will be added to the next release or some other process? Thanks :). -
PinballX Enhancements/Features Requests
senseless replied to Draco1962's topic in FAQs, Guides, & Other Useful Information
A majority of the media files are currently duplicates to support the various pinball systems on my cab (visual pinball/visual pinball x/pinball arcade etc). Especially for backglass and topper videos this duplication has quite an impact of available storage on my ssd. Request: can PinballX also have a generic media folder that you can activate for multiple pinball systems and share media content? -
A majority of the media files are currently duplicates to support the various pinball systems on my cab (visual pinball/visual pinball x/pinball arcade etc). Especially for backglass and topper videos this duplication has quite an impact of available storage on my ssd. Request: can PinballX also have a generic media folder that you can activate for multiple pinball systems and share media content?
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Thanks for the topper function, it works great and have been using it since the beginning :). As more and more content is becoming available I noticed that for the Topper feature PinballX uses a different order for displaying them. If I have both an image and a video for a specfic table PinballX will display the image in stead of the video. Is it possible to change this order so videos overrule images in the same way it works for current Table and Backglass media?
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senseless started following [APP] NukeLauncher - NukePA for (The Pinball Arcade) and Topper Video Support
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I've got the same errors when using dmdext via quicklauncher. May I ask how you sorted things out? I also use launch before in PinballX to parse the tablename via doflinxmsg. Thanks for the help!
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Check your mail :).
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I knew it was something small. Thanks Tom, adding the grid positions did the trick. I forgot I deleted the GRID positions that were in the xml for the V2 interface... The name of the file is right. I disabled the default filters and this xml is used as filter. With the use of the game manager I easily added the right grid positions and all is working fine now. This is with FCM and the DOFFX2 utility to enable force feedback :).
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I get the same behavior when running TPA without FCM, I attached my XML file. I've got irotate running and when I start PinballX when the desktop is in landscape or in portrait there is a different behavior but both result in starting Addams Familiy when starting (for instance) black knight. Thanks for helping out, it is probably something small but I'm at a loss. Pinball Arcade - All.xml
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Thanks, I know. But this is about the new GUI which is not applicable to me. I use the V1 interface in the PinballX setting. I am running a stand alone 1.49.9 DX 11 version on my cab which is not connected to the internet to safeguard it from viruses and malware junk.
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Mega Docklets Style Pinball Arcade Wheel Images
senseless replied to Draco1962's topic in PinballX Media Projects
Thanks for these awesome wheel images, they look great on my cab! -
I'm trying to get the table selection up and running but fail to get it running. PBA works fine outside PinballX with the freecam mod. When I run PinballX and select a table it starts PBA via the free cam mod and goes to the screen with Tables, moves the cursor down two places and then back to tables and enters. In the overview of tables it always selection Addams Family and starts the table. Anyone have a clue how to get table selection working? Thanks! Please find enclosed my pinballx.ini and latest logfile. PinballX.ini log.txt
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[APP] NukeLauncher - NukePA for (The Pinball Arcade)
senseless replied to time299's topic in User Projects
Thanks Draco, I know of the issues with the UI changes and am now testing to use PinballX to do the table selections via version 2.21. Hope to get it running by tomorrow together with the free cam mod. I'm giving up on NukePA.- 252 replies
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- The Pinball Arcade
- TBA
- (and 4 more)
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[APP] NukeLauncher - NukePA for (The Pinball Arcade)
senseless replied to time299's topic in User Projects
Table selection does not work with DX11, hopefully there comes an update that solves this. It also does not work with the PinballArcade11.exe filename. Only if you change the name to PinballArcade.exe the free camera mod doesn't work any more.- 252 replies
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- The Pinball Arcade
- TBA
- (and 4 more)
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Geezzz your the best! Thank for your contribution, this really completed my audio files for my cab .
- 841 replies
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- 1
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- browsing
- table sound
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(and 5 more)
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