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wahoo

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  1. I notice now that this is actually happening with several but not all emulators. All TV Adverts for both working and non working emulators were downloaded from the same source: EmuMovies. All TV advert files for both working and non working emulators play ok outside GameEx
  2. I have confirmed this has nothing to do with the data.db3 file by copying a data.db3 file from a fresh install of GameEx. I have confirmed that this does have to do with the number of ROMS in the ROMS directory. I confirmed this with the following steps An emulator that was having this issue: Bally Astrocade has 26 roms in the roms folder After overriting the data.db3 file with the one from the fresh GameEx install I went into GameEx All the favorites and last played were gone for all emulators I selected Bally Astrocade from the emulated games list and launched a game After exiting the game I verified the game was not displaying above the list of Astrocade games I exited GameEx I added 112 roms from another emulator into the same directory as the Astrocade roms folder I went back into GameEx selected Bally Astrocade from the emulated games list and there was the last played game at the top of the list. I did not need to launch it. It was already there. I exited GameEx deleted the 112 roms from the other emulator, leaving the original 26 Astrocade roms in the roms folder I went back into GameEx. The last played was missing from above the top of the Astrocade games list again Thinking it was a theme issue I tried several different themes and all of them have the same issue I did not try to see how many roms it would take to make the last played show up at the top of the list. I don't know if this is by design or if this is a bug.
  3. Good idea nullPointer. Per your suggestion I just did that test. The video advert file that would not play from one emulator was copied to the other emulator and renamed and it played! More info: This issue is happening on two computers. On another computer TV Ads work for other emulators but not for Atari Lynx [emulator_67] . The two computers both have drive X: mapped to a share with all emulator content. X:\ROMS and X:\assets. Both have the same gameex.ini. Forgot to mention that I have already tried to delete the cache files for emulator_67 Even more info: This is happening on more than just one emulator. From my config this issue is also happening with: Atari Jaguar Matell Intellivision Nintendo Game Boy Nintendo Game Boy Color Nintendo Virtual Boy Sega Game Gear
  4. For other emulators in my configuration TV Advert videos do play. For one emulator all TV Adverts do not play. A blank screen displays for a second and returns to the menu without playing. I have verified the following: TVAdPath is valid The video file plays outside of GameEx when double clicking on the video file To eliminate a codec issue, I copied a TV ad video file from another emulator that does play to the TVAdPath directory for the emulator that does not play. I made sure the name of the file that does play from the other emulator was renamed to match the name of the file that did not play. I did not change the extension of the files when renaming. The files are all .mp4. The same file that plays successfully for the other emulator does not play for this emulator! I have attached the log and config. The emulator that is having the issue playing TV Adverts is [emulator_67] Atari Lynx GameEx_ini_.txt log.txt
  5. I have noticed the same issue. Most emulators I have setup show the last played above the list of games. There are a few emulators that do not show the last played games. Toggling the setting "Show Last Played" in the setup wizard to On/Off does have the effect of whether the last played game shows up in the main menu under "Last Played" but does not control whether it shows up above the list of games in the emulated games section. After looking at all the emulators that are having this issue I found one thing in common they have 26 or less roms in the roms directory. So does this setting only work if there are a certain number of roms in the roms folder?
  6. wahoo

    Assets paths

    After searching around a bit I answered my last question ... off topic a bit but the search on the forum does not work well. If you try to search for an exact phrase with quotes it ignores this and returns result for each word in the phrase returning too many results making it very difficult to find exactly what you are looking for.... It seems that there are some feature requests to support more custom art paths than 5. So I'll through in my request too. Now with so many different kinds of art available on EmuMovies, it seems like we could use more than 5 additional paths. Thanks
  7. wahoo

    Assets paths

    Sorry, my original post was confusing. I am using the setup wizard it is working great. I am looking for paths that the wizard doesn't have. It looks like it does have VideoSnapPath=. The only ones I have found so far that are not in the setup wizard is TVAdPath= (I incorrectly called this TVAdvert= in my original post.) Next question. Some of the CustomArtPath (s) I have setup in the GameEx.ini are not showing up. I think I have figured out why. It looks like it supports up to 5 CustomArtPath (s) and ignores any beyond. Can you confirm? Thanks
  8. wahoo

    Assets paths

    I have had GameEx setup for a while. I am in the process of setting up everything from scratch. I thought I would take advantage of as many of the 'recent' standards, defaults plugins etc. to try to make things easier to maintain. For one of the thing I am re organizing all of the asset folders. The nice thing is that GameEx can be configured to support any directory structure you prefer. However, I thought instead I would try to go with a default or standard as I could. Mainly The Setup Wizard seems to organize as follows: Assets System Name Snaps Titles etc. Second System Name Snaps Titles etc. I am trying to edit the GameEx.ini and pre populate all of the possible asset paths for each system then I can copy the files I have into the appropriate directories and add more as I acquire them. Through various posts, I have noticed a few 'new' paths such as VideoSnapPath= and TVAdvert=. Is there a complete list of all of them? I want to minimize as many CustomArtName paths as possible. Thanks
  9. Using GameEx in HTPC type case connected to my main TV in the living room. Using Logitech wireless game pads. Use it for Games mostly and some of the multimedia features as well.
  10. This may be of interest here since many run GameEx on systems running Windows Media Center and thinking of upgrading to Windows 8. Windows 8 no longer includes Media Center. Instead it is a seperate add-on that you must purchase. For a limited time, get Windows 8 Media Center Pack for free http://windows.microsoft.com/en-US/windows-8/feature-packs
  11. I have noticed this issue occasionally as well
  12. Thanks for creating this utility. It looks pretty cool. I ran into a few issues when I started to use it. It seems like it recognizes .PNG files as videos instead of snaps when determining which ones already exist. Update: this is only happening on one emulator so far that I can see, the rest are working. It doesn't seem to recognize .MP4 files as video files. Update: this is happening for the same emulator as above and seems to be working correctly on others For multiple entries in the emulator section, there is blank under the #roms column. This doesn't seem to have anything to do with file extension as far as I can tell. Most are zips in my case. There are emulators that have ROMs in zips that do have a number uner the #ROMs column. Update: this seems to be the main issue, for some emulator configs it is not detecting either the existing rom, snap or the video files correctly Once again thanks for creating the utility. Just wanted to mention these items for your next version perhaps.
  13. I am trying to create snaps for an emulator. There is a command in the launchbefore to mount the CD using Daemon Tools The games do not start successfully during create snaps but launch correctly otherwise. It looks like a command in Launchbefore setting for an emulator does not get executed during the create snaps feature. Is this by design?
  14. That's what I was not sure about. Thanks for the info.
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