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Wwhitney

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  1. I'm starting to think that dx11 is somehow killing the backglass.
  2. I'm hoping they figure it out over at the RL forum. I use Nukelauncher for Pinball FX2 and its flawless. I tried NukePa and its a disaster. If I was better at scripting I'd do it myself.
  3. It happens whether it's static or video. It's definately a conflict between Rocketlauncher and the Pinballx backglass program. As soon as RL starts to execute the backglass disappears. When RL shuts down the backglass shows up again as if nothing happened. It's too bad. RL does a really nice job of launching the PBA tables.
  4. Yes. The main screen is roted using irotate. On the other hand, disabling screen rotation doesn't change it. Still a black screen 2. I did a test without Rocketlauncher. The backglass stays put.
  5. I'm running Pinball Arcade (the DX11 version) on a 2 screen cab using Rocketlauncher. Everything is working as it should. All of the individual games are showing up on the Pinballx wheel with the oppropriate art for the wheel, playfield and backglass for each game. Selecting each game launches PBA and the PBA menu automatically navigates to the correct game and launches it. I can play the table and exit back to Pinballx without trouble. Here's the problem. When PBA starts up, the backglass on the second monitor disappears. If no backglass is setup in the game manager, the default pinballx logo that normally shows up on screen#2 goes black. If I look in task manager I can see pinballx backglass running, but the screen is black. When PBA is exited, the screens return to normal Pinballx functionality. Anybody have an idea how to get backglasses to stay on screen 2 during game play?
  6. Ok. I got Future DMD to launch by including it as a LaunchBefore in the FuturePinball section of the PinballX.ini. I gave it the Parameter=Close=1 to shut it down after. When a game is exited the DMD shuts down but PinballX is minimized. How can I get PinballX to reopen to full screen after exiting a FP game? I'm running XP.
  7. What are the proper settings to run Future DMD? I'd like to have it run the DMD on my 3rd monitor when a Future Pinball table is launched and quit the program before returning to the PinballX wheel.
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