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About slydog43

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  1. I have toppers, DMD, backglasses working great with my 3 screen setup now. Only problem is when I select a table that doesn't use a DMD (ie backglass with score reels) I want to Hide the DMD area upon table launch from PinballX, but I want the wallpaper to show, not the black window. Anyway to do this? thanks
  2. Anyone have this working with FreeCamMod also? I mean latest Pinballx and TPA and freeCammod without AHK. I don't mind AHK as that is how I have tried to get it to work in the past. I know this is all kinda stupid as TPA really sucks compared to VPX, but some friends seem to like it
  3. Pinball fx3 release and plants versus zombies

    I have pinball fx2 setup with the 2 south parks, plantsvszombies & splosion and fx3 with all other tables. Works fine
  4. Zaccaria Pinball launcher and media generator

    Is there any easier way to launch a specific zaccaria table from pinballx? I see the AHK script, but was hoping for something a little easier like the other systems.
  5. Pinball FX 3 - How To

    Thanks so much, everything is working great now.
  6. Pinball FX 3 - How To

    Thanks Draco, cleaning up that list now. I still have 1 issue with Pinball FX3 and my cabinet. I turn on cabinet support (had to get a key) and turn on reposition DMD and enter the coordinates. Trouble is that the DMD on the playfield still shows. Anyone know how to remove that. Thanks
  7. Pinball FX 3 - How To

    I can launch some table from PinballX and Pinball FX3, but also have some trouble. What I normally do is create a XML file for a system (ie Pinball FX3.xml) and copy that to Pinball FX3 Only.xml. that way when browsing tables in pinballx I can choose to only show 1 system. I can't seem to add Doom or fallout to fx3 list. Very strange. Can somebody upload a complete FX2 list (since it will NOT change anymore) and a FX3 list (by default the fx3 list has tables that are not included anymore like South Park, etc) Thanks
  8. I use this with great success with VP, I would like to know if anyone has this working or modified to work with PinballFX2?
  9. Added a PinDMD3 to a mame cab and want to work with XDMD again. Is there a way to display an avi on the PinDMD3 with XDMD? Time to load up VS and look around. Hard when I don't have an extra PinDMD3 for my development machine. ok it works with xdmd_cmd, but it seems to pause for 4 seconds at end. anyway to stop that behavior?
  10. Is there a way to send an alt-tab to VP 10.1 when forcing full screen mode? I heard Tom has read about this issue, but just checking as others must have this issue also. Loving PinballX though and glad to see that it has completely overtaken HyperPin as the Front End Of Choice.
  11. PinballX sending input to FX2 after load

    I'm also having trouble with Pinball FX2. After I launch a table from PinballX it load up and starts table. I can launch a ball, but after a few seconds after launching ball it goes back to PinballX (kinda, as there are some open windows left behind and I have to Ctrl-Alt_Del and stop these tasks. Maybe same thing???
  12. no, I'm still having trouble compiling newest stuff. I can compile, but it crashes when run on my cab.
  13. Thanks for the update. I have a PinDMD3 and just upgraded to 2.13. I choose to enable colorDMD and picked red (default I think), but I see no difference in Pinballx scrolling of tables. I see the animation of pinballx, but its blueish/grey. Is that normal and I'm missing something. Do I have copy over pinDMD3 DLL?
  14. compiling XDMD

    Tom, Can you please post the steps needed to compile the latest stuff. VS versions, steps, etc. Thanks Can't wait to be able to play with this, thanks
  15. New color support

    I can't seem to be able to compile latest XDMD. I'm using VS2012. I get 28 errors, most in device.vb and some in video.vb. Type RGB24 is not defined. I upped the .net to 4.0 for the project and tried to recompile.