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Everything posted by stigzler

  1. Something that may help folks with their emu setups, especially where they involve more than one emulator per system; larger zipped gamefiles and difficulties with per-game settings. Vid here of some of the features: EmVoy is an intermediary launcher designed to sit between your Front End and your emulators. It is designed to work across different systems with different emulators and to tackle different game launch problems. Features: Quicklaunch Folders: If you have large sets of zipped gamefiles, many front ends unzip this as a temp file, meaning you have to wait each time you launch a game. EmVoy creates a Quicklaunch folder for each game file, which is the unzipped and processed gamefile. It then can automatically keep or delete the game's quicklaunch folder or you can set EmVoy to prompt the user asking to keep or delete. The next time EmVoy runs with this gamefile, if a quicklaunch folder is detected, this is used to boot the game. Support for different ZIP formats: Alongside zip formats, EmVoy also processes ECM and APE files, rendering the final quicklaunch version of the game useable by emulators. Profiles which dictate which emulator to use for which gamefile: EmVoy stores individual settings in Game Profiles. This means that you can set which emulator to use for which gamefile. This is useful where you run one game on one emulator and other on others. For example, you may use ePSXe for the majority of your Playstation titles, but you need to use PcSX-R for lightgun games. You can specify which game profile runs for which game file. Run specific support apps alongside specific games or emulators: For example, you may need to run a lightgun driver alongside specific Playstation titles. EmVoy boots any support apps before game launch and then kills them on emulator exit. Emulator setup mode: Each emulator has two command line settings. One for the full boot and another for emulator/game setup. This allows you to have an ease-of-use boot for setup, and a 'final' setup for booting from your front end. Automatically saves emulator settings on a per-game basis: Often, via front ends, the emulator's settings are tied to the emulator. Thus, if you launch games which require different setups to other games (e.g. different control schemes, graphics or audio settings) you have to manually change these before playing the game. EmVoy saves all settings for each game and automatically loads/saves these on emulator startup/exit. Also saves memory cards. Different Boot Profiles: This allows you to have EmVoy operate in different ways. For example, one setup might be purely for setting up games; altering settings; changing support apps etc. The other setup may skip any menus or prompts and enable you to boot straight into the game. Full command line control Allowing you to control which emulator boots which gamefile, which Boot profile to run on EmVoy startup and also provide tidy gamenames for messy gamefile names.See here for further details:
  2. Evenin. So, stumbled across this today. It appears that if you use the MergeSets feature for an emulator, it breaks seeing videos for the game on the game browser screen (where you select a game, not the game info screen). For example, you may have a set of: Atlantis (1982) (Activision) [!].a26 Atlantis (1982) (Activision) [a1].a26 Atlantis (1982) (CCE) [!].a26 Atlantis (1982) (Imagic) (PAL) [!].a26 "MergeSets" very helpfully amalgamates these into one Game Browser entry "Atlantis." However, you only get the title screen on the game browser screen, but if you navigate to "Atlantis (1982) (Activision) [!].a26" on the game info screen (to launch the game) you see the vid. Examination of the video folder reveals one video file entitled "Atlantis (1982) (Activision) [!].a26" auto downloaded. Is there any way to get any video from the game mergeset running on the game browser screen. Guess it could be arbitrary if there's more that one, as in most instances, they'll likely just be dupes of the same goodname game. I did find a workaround but it's very clumsy; time and diskspace consuming. If you run it without MergeSets enabled, it downloads vids for all goodname variations. However, it does seem like an awful waste of disk-space and wonder if the above would be better? Vid below shows what I'm on about. It shows the non-merged sets scenarios first, then the problem scenario: Anyone any ideas?
  3. Updates (neglected this post a little!) 1.0.1 Bug Fixes: CPWB.Rig_AddNew: Do check for at least single image in Layout before add rig. CPWB.Ini_KorVToTableKey: Adds Section header in absence of Source section CPwb.StartPopulationOutput: Changes to skip datatable population if no emu/info labels/images... 1.0.2 Some Icon improvements 1.0.3 CPWB.Pop_CPWBg: Creates bak.png if not present from app resource. Added CPWizard Layouts folder backup 1.0.4 Bugfixes: Edit Imgs and Labels for Emus. 1.0.5 Fixed .ire file for General settings. Bug only occurs if you installed at Version 1.0.4. Manual fix required - update won't fix it - contact me if need to know how (basically just copy CoreAssets>VanillaAssets>db>ires>CPWizBiz.ire to the equivalent in your ascribed database location)' 1.0.6 Explored Cmd Line bug Issue #18. To do with .net .parsecmdline - small changes made but unresolved. Consider custom class. 1.0.7 Fixed startup bug if can't find db file. 1.0.8 Added game manual browse from Games tab Added change game controls from CPWizBiz 1.0.9 Added Snap + Save current CPWizard display. > Assists with documenting specific layouts (E.g. Default Emu/System button layouts) 1.1.0 Added UPdate CPWizard Function > Downloads CPWizard and compares against local version. If newer, copies relevant files to local installation. 1.1.1 BugFix: Fixes Update Rig bug where this mucked up database. 1.1.2 Added facility to edit Emulator Function Labels directly in the admin interface Added ability to change the default image viewer for CPWizard grab to one of user's choosing. 1.1.3 Added copy emulator functions from another system (for multi-system emulators such as RetroArch) Re-wrote Marquee and CPWizard dynamic image routine. Now includes any 'de-tagged' images in image results in absence of direct match (e.g. "Tekken 3 (USA)" used where game = "Tekken 3") Landing page for Maquee edit changed to Images Improved update routine, now keeps update stats via ftp. Download + Info:
  4. CPWizBiz is a multi-system game info and controls generator. Use it to display the controls for any game on any system. It also creates dynamic layouts, leveraging media such as images, video, flash, youtube, gifs and scrollers. More Details and Download Here:
  5. Do you think I'm made of money!? The peanuts, however, are complimentary.
  6. Happy Birthday chap. Another year older and 3 raspberry pi's richer? Have a gud un.
  7. I wasnt blaming anyone, dazzle, certainly not you. Why would I do that when you're a top bloke? I'd just had a frustrating evening with the whole issue and thus was venting my spleen at romcentre... @Tom Speirs thanks, i'll take a look at that, although someone also pointed me towards sets which have 1 name, one file. That may prove the shizzle..
  8. Bronson?
  9. Ouch @ c64! Whilst would be ultra cool, isnt c64 one of the systems with the largest number of games? Go for it!
  10. Ah no. Me too. Python loved sending stuffy brits up. Just think basil fawlty...
  11. @Adultery and @DazzleHP - thanks for the steers, fellas, but having spent all evening messing about with various rom managers and finding it and absolute ball ache (including messing up one of my romsets entirely!) I still come back to my original question as I certainly would find it an easier and safer solution and I think others may find it easier too. i.e. get hold of your romset, plug into gameex and go.. So, @Tom Speirs - is the request in my OP possible? It's hard to envisage how difficult it would be without knowing the GE backend, but wouldn't imagine it'd be too difficult? Not sure how you're matching the vids on the game browser page, but rather than it doing a literal comparison, maybe a comparison with any tags removed? Thus, in the OP example, it would 'de-tag' the game name and see if the videos directory contains a similarly de-tagged video file? I know you guys are stoopid busy with Evo, but this simple feature would be a boon, especially as there may be quite a few people out there in a similar boat.... Now, to find out what bloody RomCenter has done to my A2600 Roms....
  12. Thanks for the answers, but *blurgh* - Rom management - my least favourite part of this hobby. QED: Downloaded RomCenter. Started by trying to tackle an 'easy' system - Atari 2600. Have a goodset. Try to create a database for 2600 - no goodset dat. Read forum post saying they don't exist because goodset guy was being an ass about it. Tried a TOSEC dat - names close, but no cigar. TL;DR version = failed at first hurdle. So, looking like RomCenter is out.... UPDATE 1: Tried some goodxxx dats found here. Epic fail. Indiscernible error in romcenter. UPDATE 2: Headed over to Hyperlists. Downloaded the xml for Atari 2600. RomCenter doesn't accept xml. Epic Fail again. This is great fun. UPDATE 3: Found Dat-o-matic - my set might be no-intro - not sure. Grabbed the .dat - tried to load into RomCenter. Another unhelpful error message. NOT a fan of RomCenter so far! This really is tremendous fun.
  13. Ah! I wondered if you were referring to this Royle Family (kinda the antithesis of what I was banging on about..)
  14. Please tell me that you held onto the Heavy Sixer!?
  15. That's where M.E.D. originates from Sorry, your Majesty, in case you're reading.
  16. These are prime examples of people who suffer from M.E.D. in the UK. It's a very serious affliction, particularly affecting people from privileged and comfortable backgrounds... Yes siree bob, Middle England Disorder can be a nasty condition indeed. Crucibles full of neuroses, performance anxiety and the perpetual drive to keep up with the Joneses You might have to be British to spot it, although all you have to do is watch any Monty Python for a primer in what to watch for. Clue: in the video - did you notice the fake, plastered smiles and feigned happiness? Beneath lie seething demons of passive aggressiveness and hatred for their fellow men. Oh, I'm sorry, wrong meeting!
  17. Quote: "The British sense of humour can also form a stumbling block; in many cases, it tends to work on ironic understatement and dry wit that can easily fly under the radar of people who aren't used to it." I have no idea what this chap is on about...
  18. Cheers, A. What software do you use to pick out the best? I can never remembet with goodnamed.. is "!" the best or "a"?
  19. All of a sudden your "bullet hell" fascination makes sense! Enduring waves of relentless attacks and battling on through them... Pain sucks. I can't begin to imagine what lifelong plain is like. Tthurman pre-empted the words I'd usually use - keep on truckin, fella!
  20. V1.0.8 New Feature: Background ambience + music Added Background music function. Choose pages you want BG music to play on. Control this via PLaylist skip and track skip hotkeys or just plays randomly.
  21. "A bit of a Swiss Army knife..." This plugin does various stuff. It's main aim is to make running multiple emulators for each system as easy as possible. You can setup all your emulators in GEmvoy first - running and testing them from there before dovetailing with GameEx. You can also choose which Emulator to launch a game with from GameEx itself. Lots of additional stuff. Best way to find out what it does - download it and have a tinker - it's very low impact on GameEx; your game and asset files + your existing setup, so you can't break anything. Features: Quickly launch zipped gamefile sets without having to wait for them to unzip. Have different system emulators mapped against one GameEx 'emulator.' Be able to choose which emulator boots a game from the Game Details page in GameEx. Simple approach to mounting gamefiles Test emulator/games setups before running through GameEx - boot games in "Fullboot" or "Setup boot" modes. Can work with multi-format gamefile sets for one emulator (e.g. Playstation sets with mixtures of .cue, .mds etc.) Save emulator settings on per-game basis, allowing for different graphics, sound and controller setups for each game. Launch support apps before, alongside or after a game boot on a per-system, emulator or game basis. Full tokenised game/system/emu details allowing insertion of these into any command lines. Make your own emulator settings scripts, swapping out files, folders and registry entries between game boots. Key-remaps on per emulator or game basis (experimental) Timelapse picture capture via webcam during games. Continuous, timed or burst mode. GameEx tweaks allowing: Choose which sounds to use for the GameEx menu Choose to use random sounds for the above Relocate the message window from the bottom right User prompting throughout any unzips showing progress. Download: Documentation: Codeplex Site Videos: Screenies: