Jump to content


Popular Content

Showing content with the highest reputation since 01/20/19 in all areas

  1. 2 points
    I've been dabbling with Raspberry Pi's for probably 3 years or so now. I'm starting to get more and more comfortable with the environment, and learning how things work with it. But, alas, I'm starting to become irritated with the hardware limitations of the Pi. Specifically for Retro gaming. The Pi 3B+ is only just BARELY capable of running a handful N64 games. There are lots of games for that system I'd love to play. Also, there are only a couple of games for the PSP and Dreamcast that the Pi is just remotely capable of playing. I've given up on the idea that I'll be able to play PS2 and GameCube games. But it doesn't have to be that way. Sure, I can build a dedicated gaming machine. But I'm limited to something in a huge case or spend a ton money on something like ITX. That's what led me to discover ODROID. Their XU4 device is a small SOC form factor, only a little larger than the Pi. They have a C2 model too that is practically identical to the Pi. The C2 supports 4k output (wow) whereas the XU4 actually has better "under the hood" equipment. Both are capable of gigabit LAN (Pi is still sitting at 100mb). Both have eMMC capabilities whereas the Pi only has MicroSD. Both are superior to the Pi in terms of onboard RAM, CPU speed, etc. Although not for me, both can run Android as well as Linux (whereas the Pi's are limited to Linux). The XU4 has 2 USB3.0 slots, Pi's are only USB2.0. It's a no brainer. Not to mention there is a growing community of users who swear by XU4 as being nearly perfect for retro gaming! So I've made my decision and I'm building a new system using the XU4! ODROID-XU4 - Currently on sale from the manufacturer for only about $10 more than the Pi! ODROID-C2 - Same form factor as a Pi but with 4k video! Perfect for Kodi! I intend to fill this thread with my building progress like I did my "NintendoPi" so it can help other would-be builders. I've already got an order processing. But here's a breakdown of what my plans are: Take my time and do it right! Once I got the ball rolling, it was easy to do rush jobs and hacks to make the system work. I really want to have a solid piece of quality. So that means no crappy drilling and sawing unless absolutely necessary. Most likely going in another NES case. The internal capacity of the case is ideal for hiding cables and things that would otherwise take up too much space inside some other case like a Sega Genesis/Mega Drive. I also like the nostalgia look of the case, it instantly screams "retro". I'm ditching what I did with the current NES as far as controllers go. I pulled out all the stops by having the NES controller ports run to a USB encoder as well as installing 2 DB9 plugs in the case so I could have ATARI/SEGA controllers too. It's nice, but really unnecessary. I NEVER use them. So instead, I'm going to keep everything simple with USB and Bluetooth. The XU4 doesn't have built-in Bluetooth (or wifi, unlike the Pi's, unfortunately) so I ordered a dongle. I'll just get some inline USB adapters for my other controllers. I'd like to rid myself of having those huge ugly adapters inside the case. It was a great design idea that did work, but the way the device gets it power is different. I'll have to experiment and see where I can take this. I plan on running this on Linux with RetroPie again. I'm familiar with the system now and migrating shouldn't be that difficult. Still, GameEx would be awesome!! (hint hint). I'm going to stretch this out as my 2019 project. You know, keep me sane and not depressed, etc. Planned system name: RETROID. Step one at taking my time and doing it right is acquiring the hardware. That requires a few steps too. PHASE ONE - Computer ODROID-XU4 ($49.99) - On Sale! 5V6A Power Supply ($12) - Extra Amps for Hard Drive 16gb eMMC Module ($14.90) - Replaces the MicroSD for up to 7x faster speed! USB eMMC Module Writer ($9.90) - I need this to read/write backups of the eMMC Wifi Module ($7.90) - v5A, Supports dual band Bluetooth Dongle ($3.80) - v2, Supports v4 BLE technology Total: $97.50 ---------- PHASE TWO - Hard Drive 4tb ($99.99) - Mostly Likely Candidate ---------- PHASE THREE - Case NES Classic Case ($??.??) - To Be Determined At this point, Phase One has been ordered. Once I receive the device and the other bits, I can start building. The Hard Drive will come after more money is available. I might buy it locally rather than online, depends on how the costs look when I'm ready to buy. I know I want 4tb because I intend on having more systems installed, and the newer systems are much larger in filesize. My current build with 1tb is reaching max capacity. I also plan on having a similar setup to my current one, where I have video screenshots, so that eats up a lot of space. So right now, I'm waiting for delivery! Stay tuned...
  2. 2 points
  3. 1 point
    I'm very good, I'm Juan de Madrid and this is my last project. I hope it's interesting because it's based on the vegas 2047 machine and it's not a traditional pinball design. Basically all the initial information and many of the used files I owe to (Pinball virtual.es) for which I thank Víctor for the work he does without any interest. In hardware we have pc with INTEL I5 8GB RAM GRAPHIC CARD GTX 1060 3GB DDR5 1 SSD 512GB and 1 HDD 4 TB. 2 POWER SUPPLIES 650W. PLAYFIELD 40 "UHD 4K LG. BACKGLASS 22 "FHD LG. DMD 22 "LG FHD. ACCELERATOR OF INPACTS AND ANALOGUE LAUNCHER. RASPBERRY PI3 WITH 250GB SDD AND RECALBOX SYSTEM, for arcade games in the backglass. Possibility of watching TV and playing arcade games in backglass. The furniture is made with OKUME plywood of 15 mm and assembled with screwed and glued lath and all varnished in mahogany. Sorry for my english
  4. 1 point
    Try this it May put it on the list... Go to the pinballx database, Then Pinball FX3 - make a copy of your Pinball FX3.xml file... make it look like this Pinball FX3 - .xml
  5. 1 point
    If I have some time tomorrow I will try your xml files and your pinballx.ini file on my cabinet
  6. 1 point
    Quick update... PHASE ONE (Odroid and Parts) - Complete! PHASE TWO (Hard Drive) - Complete! I also got an Anker 4-port USB 3.0 hub. The XU4 has a single USB 2.0 connector, and a double USB3.0 connector. That severely limits connectivity. The hard drive is for sure going to take one 3.0 slot, and there's also the need for the wifi, bluetooth, and keyboard/mouse. Definitely needed more ports. Now that I have it, I might go back and upgrade this to an even larger capacity hub, since after connecting EVERYTHING (with no controllers), I only have 2 spots left. I guess that's all I really need. The XBox dongle can pair 4 controllers, and I can always disconnect it when I want to use something else (like 2 sega controllers). Plus 8BitDo has been coming out with some pretty sweet bluetooth controllers which might be the best way to go. I've connected everything up and it works! I made a backup of the eMMC card using the supplied USB reader. Damn that thing is fast! 16gb took maybe 3 minutes to backup. It was chugging along at around 100MB/second. My MicroSD cards that I use for the Pi's are only reading at 20MB/second if I'm lucky, and take anywhere from 20-30 minutes to backup. I'm gonna love this! Boot up is pretty fast too. I've just been fiddling around with it right now, getting my mind wrapped around the Ubuntu OS. It's got a nice "Windows-esque" GUI interface, but still provides a terminal for quick access like I'm used to on the Pi. Gonna be exciting working with it and tweaking it to my needs. Two things I've done so far. Remote Desktop - Since my primary display is my TV, and right now my ports are all used up with Xbox's, Kodi Box (Raspberry Pi), BluRay Player, and RetroPie Box (NES!), I needed another way to access the device easily. I'm already using a Remote Desktop Interface to access my server from my home computer, and I access the home computer now through Remote Desktop on my tablet. It's amazing! To do this, I had to install the software. Access the Terminal (CTRL+ALT+T) and enter this: sudo apt install xrdp sudo systemctl enable xrdp If following along step by step, you'll get asked to enter the password for the sudo, unless you've changed anything it should be odroid. Once that was done, all I had to do was make sure I knew what the IP address was and then create a new profile in my Remote Desktop software. All good! There is a small limitation, you can't be logged into the account when you try to access it remotely, so just log out first. Not a problem if you just reboot (so long as you're not logging in automatically). Establish Access to Server - This took me forever to figure out. Turned out it was working like it should, but the makers of Ubuntu had updated the Samba utility and left out a very specific setting in the configuration file! Opps lol! So all you have to do is add a single line: client max protocol = NT1 The file you're adding this to is located in /etc/samba/smb.conf. The easiest way to do this is bring up the Terminal (CTRL+ALT+T) and type sudo nano /etc/samba/smb.conf. On the screen that opens up, pres ENTER once to drop it a line, go back up and paste. Then to save the file, press CTRL+X, then Y, then ENTER. The documentation I read said that should be it, just re-open your file browser and re-establish the connection! If using the default Ubuntu image, the File Manager is called Caja. When you create the connection through "File -> Connect to Server...", make sure you tick the box to save it as a bookmark so it is available after reboots. That's all I've had the time to mess with today. I have to get ready for bed. Work tomorrow, then I'm off on Thursday for hernia repair surgery. Gonna be out for at least a week they said. Looking forward to the end result but not the downtime recovering. When I get off work tomorrow I'll take a few pictures of the device so's certain people won't be upset. Not sure about a case, still leaning on an NES again. I did check, they don't make an extension cable for the eMMC card, so I have to install the device with access to it for future backups. If I go with the NES, I can use the secret trap door, as I checked and it fits with enough room to get to the card. Later gents!!
  7. 1 point
    The second guy in our competition, the fifth guy in our game. .
  8. 1 point
    i have over 800 tables spread over 4 lists so its not a table limit error. SM
  9. 1 point
    I use company logo's on the 3rd screen for non dmd tables, import via game manager from the pinballx\media\company logos folder. Then uncheck hide dmd in game manager for that table so the image still shows after opening the game. I think if you've recorded a blank dmd video with pbx recorder that the video will take precedence over the image though so make sure you delete that in the dmd videos folder for that system if that is the case.
  10. 1 point
  11. 1 point
    Any percentage of deceipt is wrong and in cases where there is no clear evidence, the accuser should automatically be charged with a crime.
  12. 1 point
    Updated Pinball FX3 XML all 85 tables includes the new yet to be release Attack from Mars, Black Rose and Party Zone. Pinball FX3.xml
  13. 1 point
    Oh boy. I've got some rust that needs to be shaken off. This is a start. 95,130
  14. 1 point
    If we didn't assume a certain amount of risk and give away a little privacy we wouldn't be having this conversation.
  15. 1 point
    I raise my cup of coffee to you Welcome to the GameEx forums and best of luck renewing your rig!
  16. 1 point
    Thanks for letting me know. Fixed now.
  17. 1 point
    Hi everybody, It's a pleasure to present my little side project I've been working on over the last three years. Some of you might remember this thread at VPF. Thanks for all your feedback, this here is the first result! https://vpdb.io Shouts to Tom Speirs who supported me all those years and who generously sponsored a beefy server to host VPDB on. Thanks also to all the testers who gave valuable feedback recently and of course the courageous authors who already uploaded some content! Note that VPDB is still in beta. If you encounter any bugs, please post them in this forum, or even better if you're on GitHub, here. If you have comments or suggestions, let me know about them as well. By the way, VPDB is free and open source and comes with a public and documented API. So if you're a dev, get creative!
  18. 1 point
    My experience with Alien Syndrome is unique. But then again, everybody's experience with EVERY game is going to be unique. Way back when I was a kid, we had an Atari 800. For Christmas one year, our Grandma found a used Sega Master System at a garage sale. She bought it for $10 and gave it to us as a gift. We only had 2 games, Black Belt (which came inside an Alex Kidd box, but no Alex Kidd game sadly), and a combination cart of Hang-On and Safari Hunt (although, like before, it was missing something, the light gun!). So a few months go by, and my birthday comes up. I got 2 games, and picked them both. Lord of the Sword and Alien Syndrome. Well honestly, Lord of the Sword we got at Toys R Us (the only store around to buy games from) and Alien Syndrome was a garage sale find. Anyway, history aside, I found a lot more enjoyment playing Alien Syndrome than I did with Lord of the Sword (although Hang-On probably got the most use). I think I made it Level 5 once, but it was so long ago it's hard to remember. One thing I DO remember though is figuring out that the 9-pin controller plug matched the Atari's, so I was able to play it with a real joystick and not that severely uncomfortable thumb pad. It's design was similar to what we're all used to now, but this one was a big square pad with raised bumps to indicate the compass directions, unlike current gen stuff which has no bumps, or they're recessed into the pad. Your thumb definitely felt it after a while! So the joystick was a great improvement. Not to mention it was what Dad was familiar with, which meant we could play together.
  19. 1 point
    I really hope Alien Syndrome wins. I took the game for a spin last night and found it quite entertaining. Now back to getting my ass kicked at the Dojo in Kung Fu Master.
  20. 1 point
    After making FX3 a permanent staple in my line-up as I'm seemingly enjoying it more and more, I realized none of you savages have 4k table videos recorded...and if you do, they aren't on the FTP. FINE...I guess I'll do it I've recorded all 80 whatever tables are current through William's Vol 2. I was shooting for the 30 second mark to keep them around 200mb apiece, but I have been drunking. ....Seriously...you're savages. /-PinballX-/Other Uploads/BrandonLaw Also to note....it's 13ish GB. It's still uploading at 10+mbit. Hold yer horses.
  21. 1 point
    Hi, following up on this thread, http://www.gameex.info/forums/topic/15882-visual-pinball-mini-dmd-screen-3-b2s-for-apron/ , I've added a new feature: a flash viewer that displays instruction and score cards associated with the table. Requires ffmpeg and Adobe flashplayer http://ffmpeg.zeranoe.com/builds/ https://get.adobe.com/flashplayer/ As a demo, here's a crappy phone video https://www.dropbox.com/s/nrgpig9azh1b28b/afm.MOV?dl=0 This is a kludgy solution requiring multiple scripts, but it supports swf and png formats (same as PBX) including animated instruction cards. The downside is that all of the instruction card media that is available on the FTP or at VPForums are oriented for viewing on the BG screen which is usually configured for landscape. VP Cabinet tables are rotated in the program to be viewed in portrait but the screen back buffer is still oriented in landscape. This means that the media that I want to display on the apron must also be rotated. Sadly, I found a high percentage of the media could not be directly converted and rotated. So, I could not just simply convert files from the PBX Instruction Cards folder on-the-fly. I had to do screen caps and rotate the resulting images and store them in a folder prior to running the script. I have a batch script that will be included in this post. The output will need to be stored in a separate folder, and secondary score or price cards should be stored in a new folder named "Score Cards". By default I scale the images using the aspect ratio for Stern and latter day Williams/Bally as reference here: http://www.pinballrebel.com/pinball/cards/Card_sizes.htm It is possible to properly scale and display all the rotated images by manufacturer, but that might be a future update. Similar to the previous script, the correct media is displayed based on matching file names to entries in VisualPinball.xml. Matching images for the table are presented in a loop until VP is closed. I've attached a generic Instructions card and a Score card which I display at the beginning of the loop. In my collection, I have an instruction card for every table installed. So, between the generic card and the card associated with the table, I always expect that there will be multiple images to loop. Instruction cards are displayed on the left side of the apron. I don't have score or price cards for most tables, so the generic price card would be all that there is to loop. Rather than loop the same image, I have some code to check the number of files in the loop and if it is just 1 image then the program will not loop. Score cards are displayed on the right side of the apron. The script assumes the playfield aspect ratio is 1920x1080. If your screen is something different then the script must be tweaked to properly scale the images. I have not tested against all tables, but hopefully the images are not covering any play areas. The X,Y coordinates for displaying the images are user configurable. Consider where the instruction and score card images will be displayed, and leave room for the mini-DMD which will be automatically placed below the instruction and score card. The scaling of images is automated based on the the width of DMD defined in the VPM registry or in screenres.txt along with the Filter setting in the User Input section at the top of the script, so that the card images will be lined up directly over the mini-DMD. Card_Width is a failsafe setting in case there happens to be a table installed that does not use VPM and B2S is set to False in the xml. I haven't tested it. I'm not sure I have that situation in my install. The amount of time each images will be displayed before looping to the next is also user configurable at the top of the script. This is definitely for advanced users. This requires a custom xml as explained in the thread for the previous script. I may also be using different VP executables, so the script may require tweaking to fit another install. This is a secondary script for looping instruction cards. It must be compiled and named DisplayCard1.exe This is a secondary script for looping score cards. It must be compiled and named DisplayCard2.exe And here is the ffmpeg batch converter for rotating instruction cards for use in the viewer. You define where the source images are and the script will convert and save the images in %A_ScriptDir%\rotate. arrayc is where you define any animated instruction cards. There are not many at all that I could find. STAT at VPF created the two I put into the array. When the script encounters these files during processing ffmpeg will make a 30 second capture, rotate, and save as an swf file. I originally pursued this solution hoping that the text on the instruction card images would be more legible than what VP tends to render. But I have a standard width table and a 39" screen. It's still a pretty small area, so I don't think it looks much better or clearer than what VP was already doing. But since any sort of video or image content can be displayed, it becomes another creative platform for people to do interesting mods. I hope to see more animated cards or custom backgrounds for the mirrored DMD/B2S: This would be possible with some tweaking to the main script: https://pinside.com/pinball/forum/topic/watch-that-dmd#post-1043384 https://pinside.com/pinball/forum/topic/dmd-extender/page/2#post-754826 Cheers!
  22. 1 point

    Version 1.3


    1 click setup and install of Nintendo NES with emulator, all media and artwork for GameExand GameEx Arcade Edition. 1. Extract somewhere suitable 2. Run 3. Select your game files 4. Go!. Compatible with GameEx, GameEx Arcade Edition and in the future GameEx Evolution. A new easy way to setup Nintendo NES. Note: File size is 2GB. Due to this size it is not available to basic members. Also on FTP. I do recommend getting this file from the FTP rather than here due to the size of the file and possible timeouts etc.
  23. 1 point
    Finally wrapped up my first pack. It is comprised of the Season 2 & 3 packs + a few extras from some of the other seasons. Here are the latest additions. The complete set is available from the FTP located at /-PinballX-/Other Uploads/Draco1962/Pinball Arcade/Wheel Images/TPA_Mega_Docklets_Set_1.zip . Enjoy!
  24. 1 point
    I wasn't able to spend much time on the project today, but managed to eek out Mars, Epic Quest, V12 (which I will likely rework) and Tesla.
  25. 1 point
    Hello linked is a new utility to find missing files in your VP cabinet. Give it a try and let me know if you find it helpful http://vpuniverse.com/forums/topic/1982-media-manager-vp-media-manager/