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  1. Today
  2. Thanks CHASER! I've used this for copy/paste renaming and has saved me a lot of time.
  3. Yesterday
  4. Might try assigning an exception for the Steam folder and for PinballX with Windows Defender.
  5. Those are some pretty darn good scores. I may have to do a training montage just to hope to come close.
  6. I guess it had to map exit, quit in PBX and your script to "e" like I used to have it with hyperpin. Works that way. I guess i need to reprogram my IPAC. Thanks for you script and help. Any idea about the micro stutter when launching fx2 from PBX?
  7. Assign quit and exitemulator to different keys Sent from my iPad using Tapatalk
  8. Load your xml file in Notepad and add them manually.
  9. is there simpler way to add tables vs doing them one at time through the GUI?
  10. Feature request..... Would like the ability to add a still image to the backglass while the startup video runs.
  11. i try to attach my pinballx config file an LOG file where I can download a previous version of frontend PX ? (with table folder menu) PinballX.ini log.txt
  12. Something else not related to this particular launching issue I am having... There is ball stutter when launching pinball FX2 from Pinball X. It happens with your script and the one also the FX2 launching code built into PBX. Any idea how to correct that? Are you getting any performance issues Carney?
  13. anyone have an image for starware rouge one I can use for a color dmd logo?
  14. [Display] Monitor=0 rotate=270 Windowed=False WindowWidth=480 WindowHeight=720 WindowX=0 WindowY=65 PlayFieldBrightness=230 WheelTextColor=ffffffff WheelTextOutlineColor=ff000000 InfoTextColor=ffffffff InfoTextOutlineColor=ff000000 FilterTextColor=ffffffff FilterTextOutlineColor=ff000000 MenuColor=ff0f7af0 [BackGlass] monitor=1 x=0 y=0 width=1366 height=768 UseB2S=False [DMD] Enabled=False monitor=2 x=0 y=0 width=900 height=300 AutoPositionPinMAME=True [FileSystem] EnableFileMatching=True [Interface] DesktopModeEnabled=False EnableAdditionalDetail=False ShowSystem=False ShowRatings=False EnableDefaultFilters=False [Audio] StreamVolume=90 SampleVolume=90 PlaySoundInVideos=True [Startup] playsound=False playvideo=False StartWithWindows=Yes [KeyCodes] quit=27 left=160 right=161 select=13 rotate=221 pageleft=162 pageright=163 exitemulator=27 ingame=80 screenshot=75 screenshotbackglass=72 instructions=73 volumedown=189 volumeup=107 credit=50 plunger=13 [JoyCodes] quit=10 left=0 right=1 select=2 rotate=3 pageleft=4 pageright=5 exitemulator=6 ingame=13 instructions=14 [Text] Line1=Free Play Line2=Press Start Featuring=Featuring Tables=Games PlayGame=Play Game Instructions=Instructions Information=Information Flyer=Flyer Gameplay=Gameplay Tutorial=Tutorial ExitGame=Exit Game ReturnToGame=Return to Game Return=Resume Browsing Exit=Exit Shutdown=Shutdown All=Return to Main Menu [FuturePinball] Enabled=True WorkingPath=C:\Games\Future Pinball TablePath=C:\Games\Future Pinball\Tables Executable=Future Pinball.exe Parameters=/open "[TABLEPATH]\[TABLEFILE]" /play /exit /arcaderender LaunchBeforeEnabled=false LaunchBeforeWorkingPath= LaunchBeforeExecutable=notepad.exe LaunchBeforeHideWindow=False LaunchBeforeWaitForExit=True LaunchAfterEnabled=False LaunchAfterWorkingPath= LaunchAfterExecutable=notepad.exe LaunchAfterHideWindow=False LaunchAfterWaitForExit=True MouseClickFocus=True FPRAMPath=C:\Games\Future Pinball\fpRAM [VisualPinball] Enabled=True WorkingPath=C:\Visual Pinball TablePath=C:\Visual Pinball\tables Executable=vpinballx.exe Parameters=/play -"[TABLEPATH]\[TABLEFILE]" LaunchBeforeEnabled=False LaunchBeforeWorkingPath=C:\PinballX LaunchBeforeExecutable=click.exe LaunchBeforeHideWindow=False LaunchBeforeWaitForExit=True LaunchAfterEnabled=False LaunchAfterWorkingPath=C:\PinballX LaunchAfterExecutable=killbackglass.exe LaunchAfterHideWindow=False LaunchAfterWaitForExit=True [ExitScreen] Enabled=True EnableExit=True EnableShutdown=True [StartupProgram] Enabled=false WorkingPath= Executable=notepad.exe Paramaters= HideWindow=true WaitForExit=false [ExitProgram] Enabled=false WorkingPath= Executable=notepad.exe Paramaters= HideWindow=False WaitForExit= [AttractMode] Enabled=True Timer=1 ShowFor=15 MuteAudio=False [System_1] Name=MAME Enabled=False WorkingPath=C:\PinballX\emulator\mame TablePath=C:\PinballX\emulator\mame\roms Executable=mame64.exe Parameters=[TABLEFILE] SystemType=0 LaunchAfterWorkingPath= LaunchAfterExecutable= WaitForProcess= [AutoExit] Enabled=False Minutes=10 [Login] Enabled=False UseLiteMedia=False [PinballFX2] Enabled=False WorkingPath=C:\Program Files (x86)\Steam Executable=steam.exe Parameters=-applaunch 226980 [TABLEFILE] Process=Pinball FX2.exe Rotate=False WaitFor=20 LaunchBeforeEnabled=True LaunchBeforeWorkingPath=C:\PinballX\dmdext LaunchBeforeExecutable=dmdext.exe LaunchBeforeParameters=mirror --source=pinballfx2 --no-virtual -q LaunchBeforeWaitForExit=False LaunchAfterEnabled=True LaunchAfterWorkingPath=C:\PinballX LaunchAfterExecutable=Pause.ahk LaunchAfterWaitForExit=True LaunchAfterParameters= [Internal] lastwheelcachematchsize=-1123 lastselected=Boba FettSTARWARS_Boba_FettSystem_7 filter_year= filter_company= filter_custom=Pinball FX2 ALL filtername=Pinball FX2 ALL Games [PinballArcade] WorkingPath=C:\PinballX\emulator\PBAFreeCamMod Executable=PBAFreeCamMod.exe Parameters=-applaunch 238260 skipwhatsnew Process=PinballArcade11.exe WaitForSelect=200 Enabled=False WaitFor=12 [GameListManager] onlinemode=true [RealDMD] EnableColor=True Color=ff0000ff [SetupWizard] EmuPath1=C:\Emulators AssetPath1=C:\Assets RomPath1=C:\Roms DefaultPathPrompt=True DownloadDatabasePrompt=True DownloadEmulatorPrompt=True WizardMode=1 CustomArray= SearchArray= SavePosition=False SectionIndex=16 SearchText= EmulatorIndex=0 EmulatorGroupIndex=0 DaphneIndex=0 HTMLAppsIndex=0 ExternalAppsIndex=0 RadioStationsIndex=0 NewsFeedsIndex=0 MappedDrivesIndex=0 SystemIndex=6 ShowPanel=True FontSize=1 WindowState=0 WindowSize=793,890 WindowLocation=156,114 [System_3] Name=Jukebox Enabled=False WorkingPath=C:\PinballX\jukebox TablePath=C:\PinballX\jukebox\tables Executable=Jukebox.exe Parameters= LaunchAfterWorkingPath=C:\PinballX LaunchAfterExecutable=killbackglass.exe LaunchAfterEnabled=True LaunchAfterWaitForExit=True LaunchAfterHideWindow=False SystemType=1 LaunchBeforeWorkingPath= LaunchBeforeExecutable= LaunchBeforeWaitForExit=False LaunchBeforeHideWindow=False [System_2] Name=Pinball Arcade Enabled=False SystemType=0 WorkingPath=C:\PinballX\emulator\PBA_Starter TablePath=PinballArcade11.exe Executable=PBA_Starter.exe LaunchAfterWorkingPath= LaunchAfterExecutable= Parameters=skipwhatsnew WaitForProcess=PinballArcade11.exe [System_4] Name=Future Pinball DOFL Enabled=True SystemType=2 WorkingPath=C:\Games\Future Pinball\BAM TablePath=C:\Games\Future Pinball\Tables Executable=FPLoader.exe LaunchAfterWorkingPath= LaunchAfterExecutable= Parameters=/open "[TABLEPATH]\[TABLEFILE]" /play /exit /STAYINRAM [System_5] Name=Kodi Enabled=True SystemType=1 WorkingPath=C:\PinballX\kodi\ TablePath=C:\PinballX\kodi\tables Executable=kodi.exe Parameters= LaunchBeforeEnabled=True LaunchBeforeWorkingPath=C:\PinballX\DC2 LaunchBeforeExecutable=launchKodi.ahk LaunchBeforeWaitForExit=False LaunchBeforeHideWindow=False LaunchAfterEnabled=False LaunchAfterWorkingPath=C:\PinballX\DC2 LaunchAfterExecutable=end.bat LaunchAfterWaitForExit=False LaunchAfterHideWindow=False [Plugin_1] Enabled=False Name=LEDBlinky_PX.dll [Plugin_2] Enabled=False Name=PlugInLED.dll [Plugin_3] Enabled=False Name=PlugInSpeech.dll [Plugin_4] Enabled=False Name=QuickLaunch (PinballX Edition).dll [Plugin_5] Enabled=False Name=Xpadder Plugin.dll [System_6] Name=P-ROC Enabled=True SystemType=1 WorkingPath=C:\Visual Pinball TablePath=C:\Visual Pinball\tables Executable=vpinballx.exe Parameters=/play "[TABLEPATH]\[TABLEFILE]" LaunchBeforeEnabled=True LaunchBeforeWorkingPath=C:\PinballX LaunchBeforeExecutable=proc.exe LaunchAfterWorkingPath= LaunchAfterExecutable= LaunchBeforeWaitForExit=False LaunchBeforeHideWindow=True [System_7] Name=Pinball FX2 Enabled=True SystemType=0 WorkingPath=C:\PinballX\Scripts TablePath= Executable=LaunchFX2.exe Parameters=[TABLEFILE] LaunchBeforeEnabled=False LaunchBeforeWorkingPath=C:\PinballX\Scripts LaunchBeforeExecutable= LaunchBeforeWaitForExit=False LaunchBeforeHideWindow=True Can you share?
  15. Post your PinballX.ini please Sent from my iPad using Tapatalk
  16. I bought it already installed. While I don't know if it is - or ever was - true I do remember reading that the drives apparently had to be specific models when I was looking for one. I opened mine up and it has a Seagate Barracuda ST3250823A 250GB 7200 RPM drive. This drive holds quite a bit. EDIT: Here we go. I thought there was a list someplace. Just sort it by date added. Looks like they can take 1TB drives so good call RedDog. I imagine 1TB IDE drives are hard to come by or you'll need adapters/modified adapter for SATA drives. EDIT #2: I am SUCH an idiot. That's the same link you had RedDog! I should have clicked it!! Stupid me.
  17. weird, now when i hit esc after launch fx2 first time it just closes everything out after exiting on the first launch of fx2. Its like its sending global F4 to all apps.
  18. So i changed "e" to "esc" and now what happens this. I run a fx2 table close it returns to pinball X like normal. Run a fx2 table a second time works exit and then it closes out table and pinball X altogether. #NoEnv #SingleInstance force #WinActivateForce SetTitleMatchMode, 3 DetectHiddenWindows, On ; User inputs ;antimicro_Path=c:\antimicro dmdext_Path=c:\PinballX\dmdext RegRead, SteamDirPath, HKCU, Software\Valve\Steam, SteamPath Table=%1% ;Variable from PinballX ;Run, %antimicro_Path%\antimicro --no-tray --hidden --profile "%antimicro_Path%\profiles\VP.joystick.amgp" ; Mirror and flip DMD for P2k Run, %dmdext_Path%\dmdext mirror --source=pinballfx2 --no-virtual -q,, Hide Sleep, 5000 Run, "%SteamDirPath%\Steam.exe" -applaunch 226980 "%Table%" WinWait, ahk_class PxWindowClass Process, WaitClose, Pinball FX2.exe ;Run, taskkill /im antimicro.exe /f,, Hide ExitApp #IfWinActive ahk_class PxWindowClass ; Exit Table esc:: Gosub killApp Return #IfWinActive killApp: Send {Esc} ; Sleep, 500 ; Loop, 4 ; { ; Send {Down} ; Sleep, 20 ; } ; Send {Enter} Sleep, 20 Send !{f4} Process, Close, Pinball FX2.exe If ErrorLevel Process, Close, %ErrorLevel% WinKill, Error Process, Close, Pinball FX2.exe If ErrorLevel Process, Close, %ErrorLevel% WinKill, Error WinKill, ahk_class PxWindowClass WinKill, ahk_class PxWindowClass WinKill, ahk_class PxWindowClass WinKill, ahk_class PxWindowClass Run, taskkill /F /IM Pinball FX2.exe /T,, Hide Return
  19. "Escape" or "Esc" https://autohotkey.com/docs/commands/Send.htm Sent from my iPad using Tapatalk
  20. Last week
  21. SHOOT!!! I forgot to change the DIPs for this game, no wonder I rocked it. Disregard my score, I'll post up a new one possibly tomorrow. Going to take a gaming break.
  22. so escape key is "ESC"?
  23. Wow this game is hella fun! I wish I participated when the scores were coming in. Hard to believe we're still on the first page of entries, and only 3 top submissions so far. This game is awesome! I'm going to play it a lot more now that I'm familiar with it. Took me a while to wrap my head around all the stuff happening, but it's great now. A little shucked for the lower score, but hey.. can't win them all! Score: 112,060 Initials: HAN Stage: 6 Updated OP, DB, RSS ps: When the stage/life starts, doesn't sound like the music starts out by saying "YEAH BOOOYEEEEE!!!!"... it's either that or "YEAH RIGHT" lol
  24. The hotkey that runs the kill subroutine is defined as "e". You will want to change it to whatever you've assigned to your exit button.
  25. Uhg this game is insanely difficult! Seems like the tanks fire faster than you can move, and their targeting is pretty near perfect. Will definitely come back and play this one again in the future. Right now I'm just home recovering from the oral surgery and getting some scores posted on games I don't have any yet. Score: 47,550 Initials: HAN Stage: 2 (although it says in the high score table "11") Updated OP, DB, RSS
  26. Hi Dazzle, I solved the problem with command [DTLOADER-SCSI], it was the problem for not mounting on correct drive. Thanks.
  27. Magic Engine is a licensed product, therefore you must pay for the license to use it. It is worth it IMO. i did grow up in that era though, so to ME, it is so worth it.
  28. I just tried your script. I made a change to the dmdext path and command as I have a p2dmd. I also rem out the antimicro info as I don't need to run that program as I have an ipac your script launches the first FX2 table but it doesnt close out pinball fx2 at exit. my pinballX config looks exactly like your screenshot. Here is why my modified AHK looks like. It compiled to and .exe. HEEEEELP #NoEnv #SingleInstance force #WinActivateForce SetTitleMatchMode, 3 DetectHiddenWindows, On ; User inputs ;antimicro_Path=c:\antimicro dmdext_Path=c:\PinballX\dmdext RegRead, SteamDirPath, HKCU, Software\Valve\Steam, SteamPath Table=%1% ;Variable from PinballX ;Run, %antimicro_Path%\antimicro --no-tray --hidden --profile "%antimicro_Path%\profiles\VP.joystick.amgp" ; Mirror and flip DMD for P2k Run, %dmdext_Path%\dmdext mirror --source=pinballfx2 --no-virtual -q,, Hide Sleep, 5000 Run, "%SteamDirPath%\Steam.exe" -applaunch 226980 "%Table%" WinWait, ahk_class PxWindowClass Process, WaitClose, Pinball FX2.exe ;Run, taskkill /im antimicro.exe /f,, Hide ExitApp #IfWinActive ahk_class PxWindowClass ; Exit Table e:: Gosub killApp Return #IfWinActive killApp: Send {Esc} ; Sleep, 500 ; Loop, 4 ; { ; Send {Down} ; Sleep, 20 ; } ; Send {Enter} Sleep, 20 Send !{f4} Process, Close, Pinball FX2.exe If ErrorLevel Process, Close, %ErrorLevel% WinKill, Error Process, Close, Pinball FX2.exe If ErrorLevel Process, Close, %ErrorLevel% WinKill, Error WinKill, ahk_class PxWindowClass WinKill, ahk_class PxWindowClass WinKill, ahk_class PxWindowClass WinKill, ahk_class PxWindowClass Run, taskkill /F /IM Pinball FX2.exe /T,, Hide Return
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