Marquee Magician v2.0.7z 604.25K
34 downloadsVideos of cabinets using Marquee Magician:
What's New?
1. Added a new set of commands to 'Nudge' windows. You can make a window larger, smaller, and move the image 1 pixel at a time to fine tune your layout.
2. Added the ability to edit an existing system so that you can make adjustments. If you edit a system, it can only be saved using the current template, and system names.
3. Marquee Magician will now change the resolution for you for emulators that won't run at your desktop resolution. Previously, Marquee Magician would display the images, then the emulator would start and change the resolution, which would move the images on the second monitor. This should fix that problem. Use {Ctrl-R} and enter the resolution for your emulator. All 4 values are required.
4. Once you copy an window, you can paste it multiple times without having to copy the original window again.
5. If you hover on an image, the path to the image is displayed in the upper left hand corner of the window. This is handy for windows with folders.
6. Added {Ctrl - Z} to undo. If you accidentally hit the wrong keys, Undo will put everything back the way it was.
7. Many improvments to enhance reliability.
8. Marquee Magician is now command line only. Usage: C:\Users\Matt\Desktop\Marquee Magician\Launch MM v2.0.exe "System" "[Rom]" where System is the name of your template, which can be found in the MM.ini file between []. EG. [Nintendo 64]
Example:
For Mame, Using 'Advanced Mame Settings (2) / Run on Launch' I have: "C:\My Marquee Magician\Launch MM.exe" "MAME Games" "[Rom]" and in the 'Run on Exit' I have: "C:\My Marquee Magician\Launch MM.exe" "GameEx"
I only have one parameter in the 'Run on exit' because I only display static images while in GameEx.
You can also use "C:\My Marquee Magician\Launch MM.exe" "Kill" to clear the screen, and not display additional images.
Marquee Magician will automatically close, and clear the screen upon exit of GameEx.
I have included my templates, MM.ini, and GameEx.ini for you to see how I set it up.
Just so nobody gets confused the setup program is now called 'Template Creator'
Marquee Magician 1.37 - Added support for HiToText.
Marquee Magician 1.35
Added ability to customize statistics window colors. If you are an existing user, you will not have to re-do your templates. Run the setup program, Use {Ctrl G} set your colors, click ok, and exit the setup program.
Stats.jpg 16.22K
101 downloadsMarquee Magician 1.1
Added "Create Composite Images" option to the setup program.
Marquee Magician can now merge multiple images into one image. To do this, first set up a template, and assign it to an emulator. Use {Ctrl}{PrintScreen} to select the composite image option. You will be asked to select an emulator, the location of your roms folder, and a folder to put the new images into. It takes about 2 seconds per image on my laptop to create an image.
Hopefully, people with only one monitor will find this useful as a way to display more than 3 images in GameEx.
This image was created with Marquee Magician (the actual image quality is better, using the .png extension.)
3stooges.jpg 582.44K
219 downloadsMarquee Magician 1.0
Marquee Magician is a program to display images on a secondary monitor.
An example of what Marquee Magician can do:
tetris.JPG 559.24K
367 downloadsTop left: CPWizard showing controls for this game
Top middle: Cpanel image of this game (leaves no doubt as to the proper controls for the game)
Top right: CPWizard image of the Admin buttons to run the emulator
Bottom: Marquee for this Game
This is sweet! Anybody could walk up, and run the cabinet with the directions displayed on the monitor!
I probably should have shown Tempest in the Picture.
How to use Marquee Magician:
You will need to download IrfanView, and put a copy of i_view32.exe into the Marquee Magician Folder.
After Irfanview has been installed, run the Marquee Magician Setup 1.0.exe. (The setup program can be used on a system with only one monitor, however to be able to display the grahpics in GameEx, you will need two monitors.) You will see this Menu:
Main_Menu.jpg 31.07K
214 downloadsThis shows all of the commands that can be used. Also note that you can right-click to get a menu with the same options.
The setup program is used to create a pattern of images (Templates) that will be used in GameEx. Here are the steps that might be used to create a template:
Image1.jpg 45.79K
109 downloadsI have opened two windows using {Ctrl} O. The one underneath is a single (static) image, the one on top is a folder of images to be displayed based on the rom name. When using a folder of images, you will be asked to select a backup image in case an image matching the rom name can not be found.
Image2.jpg 63.76K
66 downloads{Ctrl} {Up} is used to equally space any images touching the top of the screen. In this case, I have two images so I get two images of equal width. If I had three images at the top, I would get three images of equal width, and so on. {Ctrl}{Down}, {Ctrl}{Left}, and {Ctrl}{Right} will perform the same function on their respective edges of the screen.
Image3.jpg 64.42K
45 downloadsI used {Ctrl}{Left} to make the image on the left full height, since there is only one image touching the left side of the screen. I could have just manually resized the image as well. This might be a good time to note, that if you try to drag an image off of the screen, it will snap back onto the screen. This is handy to get an image to touch the edge of the screen, just drag it off, and it will snap back to the edge.
Image4.jpg 67.98K
36 downloadsHere, I have resized the folder window, and dragged it to the upper right corner. Then I used {Ctrl} O again to open a new window. This time I chose to open a statistics (stats) window, and I manually dragged the stats window to the top, and against the picture on the left. While using the setup program, the stats window doesn't do much, but when in GameEx, it will show real time information about your system. The stats window will be opened the minimum size that it needs to be, to display the items that you have chosen. You can make it bigger if you need to fill space, but if you try to make it smaller, it will be re-sized to it's minimum size. I should also mention that Irfanview has a minimum size as well, and will be re-sized to the minimum if you try to make it too small.
Image5.jpg 72.62K
50 downloadsTo get it to look like this, I clicked on the folder window, and used {Ctrl} C to copy the folder window size, then I clicked on the stats window, and used {Ctrl} V to paste the size to the stats window. Then I copied the folder window again {Ctrl} C, and then clicked on the stats window, and used {Ctrl} W to fill the space in between the two windows, by making them equal in width. {Ctrl} H does the same thing only it makes the Height equal.
Image6.jpg 89.74K
59 downloadsAll I did here was to open another window, and re-sized it manually to fill the remaining screen area.
Image7.jpg 7.66K
57 downloadsNext, use {Ctrl} S to save the Template. In our case we want to assign the template to an emulator as well.
Image8.jpg 12.76K
45 downloadsIf you have any existing templates, you can choose to overwrite an existing one, or type in a new name.
Image9.jpg 8.99K
42 downloadsAll emulators that you have enabled in GameEx will be listed. Click on an emulator, and then "OK". After the template is saved, you can {Ctrl} Q (Quit), create a new template from scratch, using the methods outlined above, or {Ctrl} L to load an existing template. If you like the layout of a template, you can re-use it for multiple emulators, you just have to choose new images for each emulator.
This software is released under the Creative Commons Attribution-Noncommercial 3.0 license
http://creativecommo...nses/by-nc/3.0/















