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[RESOLVED] Future pinball not starting tables, it comes back to the do you want to run this game screen


designone

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Hi Tom, and thank-you for your suggestion.

I changed that, it was incorrect but it is still doing the same thing. I will post my files again when I get home.

I have visual pinball working but something is stopping future pinball from working.

Thank-you for the help

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Hi Ginsonic,

I tried that but it hasn't worked

Any idea as to what it could be. It shouldn't be anything with Future Pinball that works out of Gameex without any problem.

Here is my changed gameex ini and log file again.

Thank-you for finding that. It might have been a problem that is now fixed but there must be something else as well.

GameEx.ini

log.txt

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You have FP configured in emu slot 1, and 3, both enabled?

emu_3_command=

Future Pinball.exe
/open
[ROMPATH]\[ROMFILE]
/play /exit
emu_3_romfilter=
emu_3_database=[Pinball] Future Pinball
emu_3_configfile=[Mapping Off] Exit (Process Close)
emu_3_mapfile=
emu_3_rompath=C:\Games\Future Pinball\Tables
emu_3_snappath=C:\Assets\Future Pinball\Snaps
emu_3_titlepath=C:\Assets\Future Pinball\Titles
emu_3_boxpath=C:\Assets\Future Pinball\Boxes
emu_3_cartpath=C:\Assets\Future Pinball\Cartridges
emu_3_manualpath=C:\Assets\Future Pinball\Manuals
emu_3_controlpanelpath=C:\Assets\Future Pinball\Controls
emu_3_workingpath=C:\Games\Future Pinball
emu_3_mapkeys=True
emu_3_waitbeforekeys=
emu_3_sendkeys=
emu_3_replacedash=False
emu_3_replaceunder=True
emu_3_capitals=False
emu_3_removebrackets=True
emu_3_showdesktop=True
emu_3_debug=False
emu_3_alsolaunch=
emu_3_oldatzip=
emu_3_launchbefore=
emu_3_launchafter=
emu_3_excludedfiles=
emu_3_custombackground=
emu_3_playmusic=False
emu_3_dontshowinfo=
emu_3_playselectionmusic=False
emu_3_selectionmusicfolder=
emu_3_pcgame=False
emu_3_gamesin7zips=False
emu_3_playinscreensaver=False
emu_3_showmostplayed=True
emu_3_randommostplayed=True
emu_3_cdcheck=False
emu_3_cdcheckfile=
emu_3_downloadid=208
emu_1_dbcachemodified=2014-12-16 5:27:58 PM
emu_1_lastnumgames=31
emu_1_dbcachelastname=[Pinball] Future Pinball
emu_1_dbcacheinicreated51=True
emu_1_snappath=C:\Assets\Future Pinball\Snaps
emu_1_rompath=C:\Emulators\Future Pinball\Tables
emu_1_mapfile=
emu_1_configfile=[Mapping Off] Exit (Process Close)
emu_1_database=[Pinball] Future Pinball
emu_1_romfilter=*.fpt
emu_1_command=Future Pinball.exe /play
[ROMPATH]\[ROMFILE]
/play /exit
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Hi designone,

I think I know, what's wrong in here.

You start FP with this command line:

cmd.exe /c C: Future Pinball.exe /play "C:\Emulators\Future Pinball\Tables\Elvis Stern_1_1_night.fpt" /play /exit

Let's analyze this ;) !

"cmd.exe" starts a command line process, which starts FP.

The parameter /c means "terminate command process after execution", and that is the main problem !

PinballX waits for the termination of the started process (normally Future Pinball.exe) and then returns to table selection menu, BUT... the started process (and recognized process by PinballX) is the command line process (cmd.exe), which terminates immediately after starting FP, and not "Future Pinball.exe" as intended.

Solution: Start FP without cmd /c, and everything should work flawlessly.

best regards :)

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Hi

Thank-you guys sooo much. it's working fine now. I removed the future pinball in slot 3 and put Dosbox there and tried it . still nothing

Then I deleted the set-upe in slot one and re-installed it and then I applied the command

"Future Pinball.exe" /open "[ROMPATH]\[ROMFILE]" /play /exit as suggested by Ginsonic and it works perfectly now

Thank-you for all your help.

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