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creating batch files


Rone

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can somebody help?

I want to use LEDBlinky to play the audio animation before I start up my external application (jukebox), tried different methods i've found but none of them have worked?

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Hopefully we have some LEDBlinky users who might be able to provide some additional useful information, but in the meantime this thread seems extremely pertinent to your question (disregarding the HyperPin part). Based on the contents of that post you should be able to configure the audio animation as you desire, then enter the following command as the Launch Before setting for your external application

"c:\some path\ledblinky\ledblinky.exe" audio.lwax

This is as good a time as any to mention that the author of LEDBlinky (arzoo) is a pretty regular contributor over on the BYOAC forums. You might be able to be advised directly by him if you pose your question over there.

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batch file, sorry not batfile.A batfile is the type of file Bruce Wayne uses on his computer

Hopefully we have some LEDBlinky users who might be able to provide some additional useful information, but in the meantime this thread seems extremely pertinent to your question (disregarding the HyperPin part). Based on the contents of that post you should be able to configure the audio animation as you desire, then enter the following command as the Launch Before setting for your external application

"c:\some path\ledblinky\ledblinky.exe" audio.lwax

This is as good a time as any to mention that the author of LEDBlinky (arzoo) is a pretty regular contributor over on the BYOAC forums. You might be able to be advised directly by him if you pose your question over there.

already tried using this path worked in a run command in windows 7, but was not recognized in the gameex launch before setting?

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If the command works through a command console but fails to run via GameEx, you may have something misconfigured in GameEx. In this case it will be extremely helpful to take a look at your GameEx.ini, a copy of your GameEx log after having encountered the error, and possibly a copy of your runitgame.bat. This thread has the details on accessing that information. That information will reduce the amount of guesswork involved if GameEx is causing an issue. Thanks man!

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If the command works through a command console but fails to run via GameEx, you may have something misconfigured in GameEx. In this case it will be extremely helpful to take a look at your GameEx.ini, a copy of your GameEx log after having encountered the error, and possibly a copy of your runitgame.bat. This thread has the details on accessing that information. That information will reduce the amount of guesswork involved if GameEx is causing an issue. Thanks man!

here is the log.

20:31:39.3 03/11/2014: Opening Configuration File
20:31:39.3 03/11/2014: GameEx: Version 13.32: Starting Log
20:31:39.4 03/11/2014: Windows 7 Ultimate Service Pack 1 32-bit
20:31:39.4 03/11/2014: Aero NOT running
20:31:39.4 03/11/2014: Initializing Vista/Windows 7 volume control
20:31:39.4 03/11/2014: Getting CPU and RAM info
20:31:39.4 03/11/2014: Pentium® Dual-Core CPU E5400 @ 2.70GHz, 2046MB
20:31:39.4 03/11/2014: 2.69Ghz - 2 Cores or CPU's
20:31:39.4 03/11/2014: Running Randomize()
20:31:39.5 03/11/2014: Loading PlugIns
20:31:39.5 03/11/2014: Loaded Plugin:"LEDBlinky" Version 4.0.0 By Arzoo
20:31:39.5 03/11/2014: PlugIn: "LEDBlinky" Initialized OK
20:31:39.5 03/11/2014: Using Plugin System Version: 1.3
20:31:39.5 03/11/2014: Checking for applications to Launch On Startup
20:31:39.5 03/11/2014: Setting default net connection limit to 15
20:31:39.5 03/11/2014: Running Misc startup tasks
20:31:39.5 03/11/2014: Setting Menu types
20:31:39.5 03/11/2014: Getting Configuration Values
20:31:39.5 03/11/2014: Using Theme: Default - Alpha Blue 2011
20:31:39.5 03/11/2014: Checking for alternate Image Directory for Theme: Default - Alpha Blue 2011
20:31:39.5 03/11/2014: Launching HideOS.exe
20:31:39.5 03/11/2014: Initialising Video/MNG DLL's
20:31:39.5 03/11/2014: GameEx will check for media insertion (may affect performance)
20:31:39.5 03/11/2014: Hiding Taskbar
20:31:39.6 03/11/2014: Is Media Center running?
20:31:39.6 03/11/2014: Checking/Creating LCD Registry values
20:31:39.6 03/11/2014: Check Media Center Exit/Start Mode
20:31:39.6 03/11/2014: Media Center Mode 0
20:31:39.6 03/11/2014: Video previews on. Warning: Only recommended on modern systems
20:31:39.6 03/11/2014: Custom Keyboard Input enabled: Getting custom codes
20:31:39.6 03/11/2014: Snap Delay set to: 4
20:31:39.6 03/11/2014: Get other settings
20:31:39.6 03/11/2014: Desktop set to Hide ICONS and set Background to Black
20:31:39.6 03/11/2014: Set: Find emulator artwork on best match basis
20:31:39.6 03/11/2014: Using DirectInput for keyboard input
20:31:39.6 03/11/2014: Start work for Form
20:31:39.6 03/11/2014: Getting Original Screen Size
20:31:39.6 03/11/2014: Opening Database Connection
20:31:39.7 03/11/2014: Initializing Component
20:31:39.8 03/11/2014: MAME Path is: C:\Emulators\MAME32
20:31:39.8 03/11/2014: MAME EXE file is: Mame32.exe
20:31:39.8 03/11/2014: ROM Path is: C:\Emulators\MAME32\roms
20:31:39.8 03/11/2014: Catver.ini is located at: C:\GameEx\DATA\catver.ini
20:31:39.8 03/11/2014: controls.ini is located at: C:\GameEx\DATA\controls.ini
20:31:39.9 03/11/2014: History.dat is located at: C:\GameEx\DATA\history.dat
20:31:39.9 03/11/2014: nplayers.ini is located at: C:\GameEx\DATA\nplayers.ini
20:31:39.9 03/11/2014: command.dat is located at: C:\GameEx\DATA\command.dat
20:31:39.9 03/11/2014: MAMEinfo.dat is located at: C:\GameEx\DATA\mameinfo.dat
20:31:39.9 03/11/2014: Loading Controls.ini map file
20:31:39.9 03/11/2014: Snap Path is: C:\Emulators\MAME32\snap
20:31:39.9 03/11/2014: Database Snap Path is: C:\Hyperspin\Emulators\MAME\snap
20:31:39.9 03/11/2014: Background Snap Path is: C:\Emulators\MAME32\snap
20:31:39.9 03/11/2014: AVI Snap Path is: C:\Hyperspin\Media\MAME\Video
20:31:39.9 03/11/2014: Flyer Path is: C:\Emulators\MAME32\flyers
20:31:39.9 03/11/2014: Cabinet Path is: C:\Emulators\MAME32\cabinets
20:31:39.9 03/11/2014: Cabinet 3D Path is: C:\GameEx\DEMO\MAME\cabinets3d
20:31:39.9 03/11/2014: Title Path is: C:\Emulators\MAME32\titles
20:31:39.9 03/11/2014: PCB Path: Not Found
20:31:39.9 03/11/2014: Artwork Preview Path: Not Found
20:31:39.9 03/11/2014: Panel Path is: C:\Emulators\MAME32\cpanel
20:31:39.9 03/11/2014: Manual Path: Not Found
20:31:39.9 03/11/2014: Icon Path is: C:\Emulators\MAME32\icons
20:31:39.9 03/11/2014: Marquee Path is: C:\Emulators\MAME32\marquees
20:31:40.0 03/11/2014: Applying Language/Text
20:31:40.0 03/11/2014: Text/Language: English
20:31:40.0 03/11/2014: Loading Language/Text
20:31:40.0 03/11/2014: Loading Custom Emulators
20:31:40.0 03/11/2014: Loading Emulator 4: [Arcade] Arcade (MAME)
20:31:40.0 03/11/2014: Loading Emulator 6: [Console] Nintendo N64 (Project64)
20:31:40.0 03/11/2014: Loading Emulator 7: [Console] Nintendo NES (Nestopia)
20:31:40.0 03/11/2014: Loading Emulator 8: [Console] Sega 32X (Fusion)
20:31:40.0 03/11/2014: Loading Emulator 9: [Console] Sega Genesis (Fusion)
20:31:40.0 03/11/2014: Loading Emulator 10: [Console] Sega Master System (Fusion)
20:31:40.0 03/11/2014: Loading Emulator 11: [Console] Sony Playstation (pSX)
20:31:40.0 03/11/2014: Loading Emulator 18: [Console] Sega Dreamcast (nullDC)
20:31:40.0 03/11/2014: Checking if Steam enabled
20:31:40.0 03/11/2014: Steam is installed correctly
20:31:40.0 03/11/2014: Found Steam Base Install Folder: c:/program files/steam
20:31:40.1 03/11/2014: Found Steam Game: Pinball Arcade. AppID=238260. Location:C:\Program Files\Steam\steamapps\common\PinballArcade
20:31:40.1 03/11/2014: Found Steam games. Steam enabled.
20:31:40.1 03/11/2014: Checking if Origin enabled
20:31:40.1 03/11/2014: Cannot find origin executable
20:31:40.1 03/11/2014: Checking if Uplay enabled
20:31:40.1 03/11/2014: Cannot find UPlay executable
20:31:40.1 03/11/2014: Using Version 3 Themes Animations
20:31:40.1 03/11/2014: Retrieving resolution setting
20:31:40.1 03/11/2014: Using General Font: Trebuchet MS
20:31:40.1 03/11/2014: Using Title Font: HandelGothic BT
20:31:40.1 03/11/2014: GameEx will try to reduce CPU usage
20:31:40.1 03/11/2014: Initialising Direct3D
20:31:40.2 03/11/2014: Applying GameEx is Loading Image
20:31:40.3 03/11/2014: Setting Resolution to 1920x1080 16 bit color
20:31:40.3 03/11/2014: Creating Surfaces
20:31:40.4 03/11/2014: Creating Primary Surface - Full Screen Mode
20:31:40.4 03/11/2014: Creating Back Buffer
20:31:40.4 03/11/2014: Loading graphic Surfaces
20:31:40.4 03/11/2014: Display is running at: 1920x1080 16bit color, 60hz
20:31:40.4 03/11/2014: Adapter: NVIDIA GeForce GT 630
20:31:40.4 03/11/2014: Max texture size: 16384x16384
20:31:40.4 03/11/2014: Available texture memory: -1347MB
20:31:40.5 03/11/2014: Initialising Bass Audio Library
20:31:40.5 03/11/2014: Creating Surfaces Misc and Dialogs
20:31:40.6 03/11/2014: Creating Surfaces Volume
20:31:40.6 03/11/2014: Creating Surfaces Arrows
20:31:40.6 03/11/2014: Creating Surfaces GameEXlogo Text
20:31:40.6 03/11/2014: Creating Surfaces Toolbar
20:31:40.7 03/11/2014: Creating Surfaces Toolbar Controls
20:31:40.7 03/11/2014: Creating Surfaces Backgrounds
20:31:40.7 03/11/2014: Creating Surfaces GameEx Logo
20:31:40.7 03/11/2014: Creating Surface Unselected
20:31:40.7 03/11/2014: Creating Surfaces Snaps
20:31:40.7 03/11/2014: Creating Surfaces Menu and List Bars
20:31:41.0 03/11/2014: Creating Fonts
20:31:41.0 03/11/2014: Creating Game Font
20:31:41.1 03/11/2014: Creating Game Font Faded
20:31:41.1 03/11/2014: Creating Title Font
20:31:41.1 03/11/2014: Restoring Title Font From Cache
20:31:41.4 03/11/2014: Creating Font Black
20:31:41.4 03/11/2014: Creating Font Black Small
20:31:41.6 03/11/2014: Fonts Created Succesfully
20:31:42.0 03/11/2014: Attempting to load game list
20:31:42.1 03/11/2014: MAME CMD options: -nowindow -joy -skip_gameinfo
20:31:42.1 03/11/2014: Initialising DirectInput for Gamepad support
20:31:42.4 03/11/2014: Unable to create a joystick device
20:31:42.4 03/11/2014: Initialising DirectInput for Keyboard support
20:31:42.6 03/11/2014: Loading Start Page
20:31:42.6 03/11/2014: Initializing MCE Remote
20:31:42.6 03/11/2014: Playing intro sound file
20:31:42.7 03/11/2014: Initialization OK! Starting GameEx!
20:31:42.7 03/11/2014: Testing Main Loop Once: Processing Frame
20:31:43.0 03/11/2014: Testing Main Loop Once: Main Loop ran successfully
20:31:43.2 03/11/2014: Validating: Emulator_4: Snap Path: C:\Emulators\MAME\MAME\Snaps
20:31:43.2 03/11/2014: Validating: Emulator_4: Video Snap Path: C:\GameEx\DEMO\Videos
20:31:43.2 03/11/2014: Validating: Emulator_4: Control Panel Path: C:\Emulators\MAME\MAME\Controls
20:31:43.2 03/11/2014: Validating: Emulator_4: Database: [Arcade] Arcade (Mame)
20:31:43.2 03/11/2014: Validating: Emulator_4: Title Snap Path: C:\Emulators\MAME\MAME\Titles
20:31:43.2 03/11/2014: Validating: Emulator_4: Box Art Path: C:\Emulators\MAME\MAME\Boxes
20:31:43.2 03/11/2014: Validating: Emulator_4: Cart Art Path: C:\Emulators\MAME\MAME\Cartridges
20:31:43.2 03/11/2014: Validating: Emulator_4: Manual Path: C:\Emulators\MAME\MAME\Manuals
20:31:43.2 03/11/2014: Warning: Emulator_4: MAPFile Does Not Exist
20:31:43.2 03/11/2014: Validating: Emulator_6: Snap Path: C:\Assets\Nintendo N64\Snaps
20:31:43.2 03/11/2014: Validating: Emulator_6: Control Panel Path: C:\Assets\Nintendo N64\Controls
20:31:43.2 03/11/2014: Validating: Emulator_6: Database: [Console] Nintendo N64
20:31:43.2 03/11/2014: Validating: Emulator_6: Title Snap Path: C:\Assets\Nintendo N64\Titles
20:31:43.2 03/11/2014: Validating: Emulator_6: Box Art Path: C:\Assets\Nintendo N64\Boxes
20:31:43.2 03/11/2014: Validating: Emulator_6: Cart Art Path: C:\Assets\Nintendo N64\Cartridges
20:31:43.2 03/11/2014: Validating: Emulator_6: Manual Path: C:\Assets\Nintendo N64\Manuals
20:31:43.2 03/11/2014: Validating: Emulator_7: Snap Path: C:\Assets\Nintendo NES\Snaps
20:31:43.2 03/11/2014: Validating: Emulator_7: Control Panel Path: C:\Assets\Nintendo NES\Controls
20:31:43.2 03/11/2014: Validating: Emulator_7: Database: [Console] Nintendo NES
20:31:43.2 03/11/2014: Validating: Emulator_7: Title Snap Path: C:\Assets\Nintendo NES\Titles
20:31:43.2 03/11/2014: Validating: Emulator_7: Box Art Path: C:\Assets\Nintendo NES\Boxes
20:31:43.2 03/11/2014: Validating: Emulator_7: Cart Art Path: C:\Assets\Nintendo NES\Cartridges
20:31:43.2 03/11/2014: Validating: Emulator_7: Manual Path: C:\Assets\Nintendo NES\Manuals
20:31:43.2 03/11/2014: Validating: Emulator_8: Snap Path: C:\Assets\Sega 32X\Snaps
20:31:43.2 03/11/2014: Validating: Emulator_8: Control Panel Path: C:\Assets\Sega 32X\Controls
20:31:43.2 03/11/2014: Validating: Emulator_8: Database: [Console] Sega 32X
20:31:43.2 03/11/2014: Validating: Emulator_8: Title Snap Path: C:\Assets\Sega 32X\Titles
20:31:43.2 03/11/2014: Validating: Emulator_8: Box Art Path: C:\Assets\Sega 32X\Boxes
20:31:43.2 03/11/2014: Validating: Emulator_8: Cart Art Path: C:\Assets\Sega 32X\Cartridges
20:31:43.2 03/11/2014: Validating: Emulator_8: Manual Path: C:\Assets\Sega 32X\Manuals
20:31:43.2 03/11/2014: Validating: Emulator_9: Snap Path: C:\Assets\Sega Genesis\Snaps
20:31:43.2 03/11/2014: Validating: Emulator_9: Control Panel Path: C:\Assets\Sega Genesis\Controls
20:31:43.2 03/11/2014: Validating: Emulator_9: Database: [Console] Sega Genesis
20:31:43.2 03/11/2014: Validating: Emulator_9: Title Snap Path: C:\Assets\Sega Genesis\Titles
20:31:43.2 03/11/2014: Validating: Emulator_9: Box Art Path: C:\Assets\Sega Genesis\Boxes
20:31:43.2 03/11/2014: Validating: Emulator_9: Cart Art Path: C:\Assets\Sega Genesis\Cartridges
20:31:43.2 03/11/2014: Validating: Emulator_9: Manual Path: C:\Assets\Sega Genesis\Manuals
20:31:43.2 03/11/2014: Validating: Emulator_10: Snap Path: C:\Assets\Sega Master System\Snaps
20:31:43.2 03/11/2014: Validating: Emulator_10: Control Panel Path: C:\Assets\Sega Master System\Controls
20:31:43.2 03/11/2014: Validating: Emulator_10: Database: [Console] Sega Master System
20:31:43.2 03/11/2014: Validating: Emulator_10: Title Snap Path: C:\Assets\Sega Master System\Titles
20:31:43.2 03/11/2014: Validating: Emulator_10: Box Art Path: C:\Assets\Sega Master System\Boxes
20:31:43.2 03/11/2014: Validating: Emulator_10: Cart Art Path: C:\Assets\Sega Master System\Cartridges
20:31:43.2 03/11/2014: Validating: Emulator_10: Manual Path: C:\Assets\Sega Master System\Manuals
20:31:43.2 03/11/2014: Validating: Emulator_11: Snap Path: C:\Assets\Sony Playstation\Snaps
20:31:43.2 03/11/2014: Validating: Emulator_11: Control Panel Path: C:\Assets\Sony Playstation\Controls
20:31:43.2 03/11/2014: Validating: Emulator_11: Database: [Console] Sony PlayStation
20:31:43.2 03/11/2014: Validating: Emulator_11: Title Snap Path: C:\Assets\Sony Playstation\Titles
20:31:43.2 03/11/2014: Validating: Emulator_11: Box Art Path: C:\Assets\Sony Playstation\Boxes
20:31:43.2 03/11/2014: Validating: Emulator_11: Cart Art Path: C:\Assets\Sony Playstation\Cartridges
20:31:43.2 03/11/2014: Validating: Emulator_11: Manual Path: C:\Assets\Sony Playstation\Manuals
20:31:43.2 03/11/2014: Validating: Emulator_18: Snap Path: C:\Emulators\MAME\Sega Dreamcast\Snaps
20:31:43.2 03/11/2014: Validating: Emulator_18: Control Panel Path: C:\Emulators\MAME\Sega Dreamcast\Controls
20:31:43.2 03/11/2014: Validating: Emulator_18: Database: [Console] Sega Dreamcast
20:31:43.2 03/11/2014: Validating: Emulator_18: Title Snap Path: C:\Emulators\MAME\Sega Dreamcast\Titles
20:31:43.2 03/11/2014: Validating: Emulator_18: Box Art Path: C:\Emulators\MAME\Sega Dreamcast\Boxes
20:31:43.2 03/11/2014: Validating: Emulator_18: Cart Art Path: C:\Emulators\MAME\Sega Dreamcast\Cartridges
20:31:43.2 03/11/2014: Validating: Emulator_18: Manual Path: C:\Emulators\MAME\Sega Dreamcast\Manuals
20:31:43.3 03/11/2014: EmUDBCache Diff: 08/08/2013 00:22:36 - 23/09/2013 20:00:28
20:31:43.3 03/11/2014: Not Restoring Emulator from Cache: 4
20:31:43.3 03/11/2014: Restoring Emulator from Cache: 6
20:31:43.4 03/11/2014: Restoring Emulator Database From Cache: 6
20:31:43.5 03/11/2014: Restoring Emulator from Cache: 7
20:31:43.6 03/11/2014: Restoring Emulator Database From Cache: 7
20:31:43.7 03/11/2014: Restoring Emulator from Cache: 8
20:31:43.7 03/11/2014: Restoring Emulator Database From Cache: 8
20:31:43.7 03/11/2014: Restoring Emulator from Cache: 9
20:31:43.7 03/11/2014: Restoring Emulator Database From Cache: 9
20:31:43.8 03/11/2014: Restoring Emulator from Cache: 10
20:31:43.8 03/11/2014: Restoring Emulator Database From Cache: 10
20:31:43.8 03/11/2014: Restoring Emulator from Cache: 11
20:31:43.9 03/11/2014: Restoring Emulator Database From Cache: 11
20:31:54.8 03/11/2014: Running: cmd.exe /c c: wincab.exe
20:31:55.0 03/11/2014: Shutting down display
20:32:24.9 03/11/2014: Saving Settings
20:32:25.4 03/11/2014: Exiting GameEx!
20:32:25.4 03/11/2014: Disposing all videos
20:32:25.4 03/11/2014: Deleting temporary Karaoke videos
20:32:25.4 03/11/2014: Disposing Image List
20:32:25.4 03/11/2014: Disposing Fonts
20:32:25.4 03/11/2014: Disposing Surfaces
20:32:25.4 03/11/2014: Saving Settings
20:32:25.4 03/11/2014: Shutting down Bass
20:32:25.6 03/11/2014: Closing HideOS.exe
20:32:25.8 03/11/2014: Disposing Plugins
20:32:25.8 03/11/2014: Disposing Plugins
20:32:25.8 03/11/2014: Closing database connection
20:32:25.8 03/11/2014: GameEx is Logging Off the system
20:32:26.0 03/11/2014: Bye

here is the last game run;
chcp 65001
c:
CD "c:\hyperspin\emulators\jukebox"
C:\GameEx\PLUGINS\LEDBlinky\LEDBlinky.exe audio.lwax
wincab.exe
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Your GameEx.ini would indeed provide a bit of useful information.

Being that I'm not an LEDBlinky user, I'm getting rapidly out of my depth. I think we have a few LEDBlinky users who frequent the forums regularly, but your quickest means of resolution may indeed be communicating with arzoo directly. Just to confirm, have you double checked that you've configured the plugin correctly?

Installation For MaLa, AtomicFE, And GameEx Plug-in

Unzip all the LEDBlinky files into the GameEx \plugins folder. Plugin specific files (LEDBlinky_GX.dll) must reside in the \plugins folder. All other LEDBlinky support and configuration files must reside in the\LEDBlinky folder below the \plugins folder. Animation files (*.lwax) must reside in the \LEDBlinky\lwafolder.

...\Plugins
LEDBlinky_GX.dll (GameEx)
...\Plugins\LEDBlinky
Animation Editor.pdf
Bass.dll
Color-RGB.ini
Colors.ini
GenLEDBlinkyInputMap.exe
HowlerDLL.dll
Install and Config.pdf
LEDBlinky.exe
LEDBlinkyConfig.exe
LEDBlinkyControls.xml
LEDBlinkyControlsEditor.exe
LEDBlinkyAnimationEditor.ini
LEDBlinkyAnimationEditor.exe
Ledwiz.dll
LibUSB0.dll
Mame.dll
MameOutputs.ini
MameOutputTest.exe
NewInputCodes.ini
PacDrive32.dll
Settings.ini
ZipDll.dll
...\Plugins\LEDBlinky\lwa
(animation files *.lwax)
...\Plugins\LEDBlinky\jdr
...\Plugins\LEDBlinky\jdr\GPWiz49
(files required for GPWiz49)
...\Plugins\LEDBlinky\jdr\UltraStik
(files required for UltraStik)

The LEDBlinky plug-in should not be used in conjunction with any other GameEx plug-in that controls the supported LED Controllers. If you have installed another LED plug-in, it should be disabled or removed from the \plugins folder. The LEDBlinky plug-in should not be used in conjunction with any native front-end feature that controls the supported LED Controllers. Please disable any GameEx LED features.

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There is actually a bug in the latest update to LEDblinky (6.1) that got me for a while.

If starting animations from the command line or AHK in my case then blinky fails to find the .LWAX file.

BUT if you enable debug from within the config app then it works fine - arzoo is aware of this and it will be fixed with the next release

Ps, you need to define what .LWAX file to be used for audio ie...

LEDBlinky.exe audio.lwax pattern01.lwax

Dont know if that really is your issue, but it is worth a try.

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There is actually a bug in the latest update to LEDblinky (6.1) that got me for a while.

If starting animations from the command line or AHK in my case then blinky fails to find the .LWAX file.

BUT if you enable debug from within the config app then it works fine - arzoo is aware of this and it will be fixed with the next release

Ps, you need to define what .LWAX file to be used for audio ie...

LEDBlinky.exe audio.lwax pattern01.lwax

Dont know if that really is your issue, but it is worth a try.

thanks mate

that did the trick nearly ready to through the machine on the bonfire, been at this for day's trying to fix.

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