Support for Pinball FX2
Posted 22 May 2013 - 01:47 PM
Posted 22 May 2013 - 05:09 PM
It's possible faking FX2 to use a .vpt. Adding to VP database. Using the launch before table program options and checking for Pinball FX2 to launch it.
Yea, lot easier to be supported in the app or even better to be able to copy/paste system entries in the config:
[PinballFX2] Enabled=True WorkingPath=I:\Steam TablePath=I:\Steam\Tables Executable=PinballFX.exe Parameters=Load AHK Sript for key remapping, individual table launching etc etc LaunchBeforeEnabled=false LaunchBeforeWorkingPath= LaunchBeforeExecutable=notepad.exe LaunchBeforeHideWindow=False LaunchBeforeWaitForExit=True LaunchAfterEnabled=False LaunchAfterWorkingPath= LaunchAfterExecutable=notepad.exe LaunchAfterHideWindow=False LaunchAfterWaitForExit=True
Posted 24 May 2013 - 09:17 PM
I got pinball fx to lauch using the following code, (tried using pinballFX2.exe. but steam wont allow it for some reason) but when I exit out of FX2 It goes to the desktop and the pinballx is minimized. is there a way for me to bring it back to the active program automatically?
Parameters= -applaunch 226980
I am running windows XP
Posted 25 May 2013 - 02:36 AM
Not sure, it should work with steam running.
[Pinball FX2] Enabled=True WorkingPath=J:\Steam\SteamApps\common\Pinball FX2 TablePath= Executable=Pinball FX2.exe Parameters=
Knocked up couple of backglasses and have simple icon for wheels
On selected table it will take you to the tables menu so it's just a matter or selecting single/multiplayer.
I'm using E as both keys for PinballX Exit/exit emu. You could map what you like in the PinFXKeys.
Just change your WorkingPath & LaunchBeforeWorkingPath
[Pinball FX2] Enabled=True WorkingPath=J:\Steam\SteamApps\common\Pinball FX2 TablePath= Executable=Pinball FX2.exe Parameters= LaunchBeforeEnabled=True LaunchBeforeWorkingPath=I:\HyperPin\Scripts\Pinball FX2 LaunchBeforeExecutable=PinballFX2.exe LaunchBeforeParameters=[TABLEFILE] LaunchBeforeHideWindow=False LaunchBeforeWaitForExit=False LaunchAfterEnabled=False LaunchAfterWorkingPath= LaunchAfterExecutable= LaunchAfterParameters= LaunchAfterHideWindow=False LaunchAfterWaitForExit=False
Can find all uploaded ftp.
Posted 27 May 2013 - 08:35 PM
are you running windows 7? I am running XP and steam does not allow fx2 to open directly, even if steam is already running. does not even work when I click on it directly. looks like a few others have the same issue. Its very strange though, because I can launch all of my other steam games from the exe.....
Posted 28 May 2013 - 04:28 PM
Win7 64. I haven't tried with XP.
Stick with your -applaunch , if it works that way. If you have focus problems again you maybe could pre launch a script to bring FX2 to front.
Posted 29 May 2013 - 10:07 PM
I'm confused, do you set up Pinball FX2 like VP and FP with an XML file, if so what should it look like. If not how do I set this up. Thanks
Posted 30 May 2013 - 12:06 AM
Xml is on PinballX ftp. This is only if you want zen tables launched in the menu. There is a script & key mapping ahk in folder that does all this.
If you want just Pinball FX 2 standard , make a custom system in config and an xml with one entry "Pinball FX"
Posted 16 June 2013 - 05:01 AM
just uploaded 2 quick videos I captured and encoded of Epic Quest to the FTP Site. One is of the playfield (with music) and the 2nd is of a flyby (also with music). Check the vids out and see if they are worthwhile. They are under the Media/PinballFX2/Table Videos folder.
Edit: Also just did Star Wars Empire Strikes Back Flyby.
Posted 16 June 2013 - 11:38 PM
Just noticed Circo already made these videos (although shorter and only of the playfield - not flybys). Disregard my post above (I'll just keep mine offline).
Posted 04 August 2013 - 09:04 PM
Hey guys. I'm pretty confused here. Please help me out. I can't get any FX2 tables to show up in PinballX.
From the FTP site I downloaded:
and the xml
1- Is this new PinballFX2.exe supposed to replace the REAL PinballFX2.exe that's in my Steam Folder? Or is this supposed to go in the pinballx folder and run as a "pre" executable before the real one runs? Is this the exe that's supposed to be in the main executable or the launch before executable, or both???
2- Does this AHK go in the PinballX folder or does it matter as long as it's in the same folder as the NEW FX2.exe?
3- HorseyHorsey, you also have the launch before working path listed in a hyperpin/scripts folder. I'm assuming this is because you put these PinballX files in your Hyperpin directory. This really confuses me. Please explain.
Also, the XML doesn't have all of the FX2 tables listed. When I use the GameManager.exe I am unable to add new tables (Like Mars for example). When I try to add a table I get a blank screen.
Please help me out guys.
Posted 05 August 2013 - 12:27 AM
Well tbh with you I haven't played Pinball FX2 for a long time, I think maybe even before they bought out Epic Quest.
What has happened since one of the PinballX updates is when the script is trying to do its job, ie: keypresses , it makes it bomb back to PinballX. After this was happening I didn't really mention it or play it.
Is this new PinballFX2.exe supposed to replace the REAL PinballFX2.exe
No, as you can see there it's a pre load executable, it contains all the key combos to load the table you are selecting in PinballX. The key mapping ahk should go with this, in a "scripts" dir. It shouldnt matter where you put these as long as they're together and are assigned in the ini like above.
I need to take a look at it really and see why it likes to bomb back to pinballx.
Posted 05 August 2013 - 02:49 AM
Open6l, would you mind chiming in?
Just recently you posted a YouTube video that shows pinbalx working correctly. You even have paranormal showing which is a newer table. It looks like it is working perfectly for you. How did you get this running?
Are you guys leaving the table paths empty as it shows above?
I can't even find where the fx2 tables are in the steam folders so that I can correctly add a new table name to the XML.
Posted 05 August 2013 - 06:26 AM
I understand what you are saying but I don't think you understand what my issue is.
Yes I do , I was explaining what that script does and as to why you're confused
To add a custom system to config PinballX.ini
[System_1] Name=Pinball FX2 Enabled=True WorkingPath=C:/ProgramFiles/Steam Executable=steam.exe Parameters= -applaunch 226980 LaunchBeforeEnabled=False LaunchBeforeWorkingPath= LaunchBeforeExecutable= LaunchBeforeParameters= LaunchBeforeHideWindow=False LaunchBeforeWaitForExit=False LaunchAfterEnabled=False LaunchAfterWorkingPath= LaunchAfterExecutable= LaunchAfterParameters= LaunchAfterHideWindow=False LaunchAfterWaitForExit=False
<?xml version="1.0" encoding="utf-8" standalone="yes"?> <menu> <game name="Pinball FX2"> <description>Pinball FX2</description> <manufacturer>Zen</manufacturer> <year>2013</year> <type>SS</type> </game> </menu>
PinballX\Databases\Pinball FX2\Pinball FX2.xml
Posted 05 August 2013 - 03:08 PM
Ok. It still won't show any tables. Here's my setup.
Line1=WELCOME TO NICK'S PINBALL
Line2=Flippers Cycle Tables - Green Starts - Red Exits
Parameters=/open "[TABLEPATH]\[TABLEFILE]" /play /exit /arcaderender
WorkingPath=C:\Program Files (x86)\Steam\SteamApps\common\Pinball FX2
I'm using your xml that you just uploaded in post #18 above
Posted 05 August 2013 - 03:20 PM
This way doesn't work either.
WorkingPath=C:\Program Files (x86)\Steam
I am trying it with the following xml.
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<game name="Pinball FX2">
Once again, I appreciate your time. Thanks
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users