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PlugInLaunch not saving settings


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14 replies to this topic

#1 Chaos.Tiki

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Posted 30 June 2012 - 05:02 AM

Where do we find the new plugins?
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#2 Adultery

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Posted 30 June 2012 - 05:11 AM

In the GameEx start menu folder select the PLUGIN MANAGER. :)

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#3 Chaos.Tiki

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Posted 30 June 2012 - 07:07 AM

I did that, and when i clicked configure, it didn't do anything. Should I post this as a bug?
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#4 Adultery

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Posted 30 June 2012 - 07:33 AM

Did you click the plugin and highlight it first? :)

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#5 Chaos.Tiki

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Posted 30 June 2012 - 08:06 AM

Yes sir I did.
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#6 Bigby

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Posted 30 June 2012 - 01:44 PM

OK, here's my findings.

I can now get xpadder to launch in this plugin. However when I try to run Daemon Tools, the image will not mount to the drive. If I put the "Launch Before" and "Launch After" in GameEx, and I put the xpadder command line in the plugin, it works just fine. I have tried copying and pasting the cmd line that works in GameEx into the plugin INI, and I have tried tweaking things as I thought of things to try.

No matter, everything works now, and my SSF 0.12 Beta is functioning like a dream now. Posted Image

Thanks a million HK! Posted Image


I just tried to do a simlar thing with the daemon tools before/after - mount/unmount commandlines, but when I click on save in the PluginLauncher window, it does not save. The ini is also blank. I just updated to GameEx 12.70 and this is the first time I'm using PluginLaunch.

#7 Draco1962

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Posted 30 June 2012 - 01:59 PM

Before we declare a possible bug, can you confirm that you have access rights to the folder that the .ini is saved to?

Also, I am moving this to the General forum where error reporting is preferred.

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#8 Bigby

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Posted 30 June 2012 - 02:09 PM

Sure no problem. As for access rights, I have GameEx installed on my R drive at R:\Frontend\GameEx\ - so I should have full rights. I just checked my security permissions for R:\Frontend\GameEx\PLUGINS\PlugInLaunch\PlugInLaunch.ini - and have read/write permissions for it.

#9 Adultery

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Posted 30 June 2012 - 05:16 PM

Ruh roh! Lemmie have a look. Just a sec.

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#10 Adultery

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Posted 30 June 2012 - 05:30 PM

Holly balls sacks. I can't believe I made such a rookie mistake! LOL!

Had to change:
comboEmulators.SelectedText()
To:
comboEmulators.SelectedItem.ToString()

I probably shoulda used a datatable instead, but oh well. :)

Fricking embarassing! LOL!!!!

So this works, I addressed that bug, added in the block that lists all emulators instead of the enabled ones, and fixed another bug lurking in there. I can see I have to perform some cleanup on this before I make it an official release, but here's a 100% functional version for you to use in the mean time.

Sorry for my n00b1ne$$!
[attachment=8180:PlugInLaunch_21.rar]

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#11 Adultery

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Posted 30 June 2012 - 05:40 PM

So the whole line in the table of plugins is colored (the line that contains the plugin you want to configure), as in highlighted and not checked, and then you hit configure? Its working just fine for me. :(

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#12 Bigby

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Posted 30 June 2012 - 06:24 PM

Thanks Adultery, settings are saved now. :)

#13 Draco1962

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Posted 30 June 2012 - 07:37 PM

I moved a few more posts that were in the [NEWS] GameEx 12.70 thread to this one as it appears that the issues are related.

Please report bug and error reports to their own topic and not in the [NEWS] or [RESOLVED] topics so that they will get the prompt notice they deserve.

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#14 Adultery

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Posted 30 June 2012 - 08:02 PM

@Bigby: Meet me in chat. I'll see if I can isolate the problem.

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#15 Adultery

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Posted 30 June 2012 - 08:17 PM

OK, I need more info on this. Do me a favor:

Overwrite your plugin with this one:
[attachment=8184:PlgInLaunch_Beta.rar]

Then go to GameEx/Plugins/PlugInLaunch and post a copy of the log file for me.

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