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Supermodel 0.2a is out!!!


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#21 Draco1962

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Posted 28 December 2011 - 09:57 PM

Have you been able to run it outside of GameEx?

#22 Nightlife

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Posted 29 December 2011 - 06:57 PM

View PostDraco1962, on 28 December 2011 - 09:57 PM, said:

Have you been able to run it outside of GameEx?

Yeppppp works just fine...

#23 celly

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Posted 29 December 2011 - 07:03 PM

Have you tried a different resolution? The command line I use and posted was a 1024 X 768. Are your paths set correct too in the setup wizard?

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#24 fRequEnCy

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Posted 29 December 2011 - 08:43 PM

Based on your log that you posted it seems that it's sending this to the command-line why is why it may not be working:
Supermodel.exe "[ROMPATH]\[ROM]" -res=1024,768 -fullscreen

My guess is because you're using a MAP file? Usually arcade emulators use the [ROM] convention but I'm thinking this emulator needs the [ROMFILE] convention instead. So if you are using my map file then I suggest trying the following for testing:

Supermodel.exe "[ROMPATH]\[ROM].zip" -res=1024,768 -fullscreen

If this works then I'll adjust the MAP file to accommodate this emulator. Please report back.

#25 rockyrocket

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Posted 22 January 2012 - 05:01 PM

View PostfRequEnCy, on 29 December 2011 - 08:43 PM, said:

Based on your log that you posted it seems that it's sending this to the command-line why is why it may not be working:
Supermodel.exe "[ROMPATH]\[ROM]" -res=1024,768 -fullscreen

My guess is because you're using a MAP file? Usually arcade emulators use the [ROM] convention but I'm thinking this emulator needs the [ROMFILE] convention instead. So if you are using my map file then I suggest trying the following for testing:

Supermodel.exe "[ROMPATH]\[ROM].zip" -res=1024,768 -fullscreen

If this works then I'll adjust the MAP file to accommodate this emulator. Please report back.
I can confirm that the above command line works with the map file.
I have set the screen res and full screen switch in the config ini file so I guess that the last part is not needed for me but hey it cant hurt!.
Also there is a nice gui/front end available here...
http://www.supermode...ic.php?f=3&t=18
Just had my first game of sw trilogy, works great with a trackball!.

#26 fRequEnCy

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Posted 25 January 2012 - 08:48 PM

View Postrockyrocket, on 22 January 2012 - 05:01 PM, said:

I can confirm that the above command line works with the map file. I have set the screen res and full screen switch in the config ini file so I guess that the last part is not needed for me but hey it cant hurt!. Also there is a nice gui/front end available here... http://www.supermode...ic.php?f=3&t=18 Just had my first game of sw trilogy, works great with a trackball!.
Ok. Thanks for the report. I'll adjust the map file to accomodate this emulator. I will also post the new command-line for it as well since it will be different than what I posted for testing purposes.

#27 Nightlife

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Posted 25 January 2012 - 09:11 PM

View Postrockyrocket, on 22 January 2012 - 05:01 PM, said:

I can confirm that the above command line works with the map file.
I have set the screen res and full screen switch in the config ini file so I guess that the last part is not needed for me but hey it cant hurt!.
Also there is a nice gui/front end available here...
http://www.supermode...ic.php?f=3&t=18
Just had my first game of sw trilogy, works great with a trackball!.

Double-confirmed! This works! THANKS!!!!!!





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