I'm working on a theme for my cab and I had a few questions. Is it possible to disable the Menu, or even just hide it? Also, can the images in the Image Boxes be stretched to fill the whole box? I'd like the images to fill the boxes I have.
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Theme Questions
#2
Posted 11 March 2010 - 07:02 AM
Yes, but I don't know where the option is. Enable/Disable Features or something would be my guess. Oh, you are talking about in the theme itself...then yes, but I don't build themes.
I don't think you can have GameEx stretch the images for you, but you can manually stretch them to whatever size you want.
I really shouldn't answer theme questions since my one attempt was a complete failure.
I don't think you can have GameEx stretch the images for you, but you can manually stretch them to whatever size you want.
I really shouldn't answer theme questions since my one attempt was a complete failure.
#3
Posted 11 March 2010 - 05:43 PM
Chazz, on 10 March 2010 - 08:19 PM, said:
Hey gang,
I'm working on a theme for my cab and I had a few questions. Is it possible to disable the Menu, or even just hide it? Also, can the images in the Image Boxes be stretched to fill the whole box? I'd like the images to fill the boxes I have.

I'm working on a theme for my cab and I had a few questions. Is it possible to disable the Menu, or even just hide it? Also, can the images in the Image Boxes be stretched to fill the whole box? I'd like the images to fill the boxes I have.
What I have done is to go to the folder where your theme exists. For me it is:
C:\Programs Files\GameEx\THEMES\My Theme
In that folder you should see your <themename>.ini file. You can edit that file with Notepad.
when you open that file look toward the bottom where you should see: (these are my settings of course)
[Layout]
Title=218,56,124,64
Date=808,728,68,32
Time=110,729,67,32
List=20,138,369,505
SelectLine1=20,55,163,32
SelectLine2=20,88,173,32
Menu=459,5403,30,130
Image=459,47,541,421
ListNum=20,657,122,32
If you change the Menu line to read:
Menu=1,1,1,1
The first number represents the X axis placement
The second number represents the Y: axis
The third number represents the width of the object
The fourth number represent the height of the object
It will place it in the top right corner and out of place. Do not place "0" for the numbers because this will cause GameEx to error out.
Works great if you want it out place and out of sight
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